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Subject: Animation in Bryce


alvinylaya ( ) posted Mon, 15 March 2004 at 12:55 PM · edited Mon, 06 January 2025 at 10:08 PM

Iv'e seen only a few threads on Bryce animation. I'm interested to know how Bryce does anymation. Anyone with experience (good or bad)? Also I haven't seen any topics or tutorials on advanced motion lab, it's a mystery to me. Anyone got any good results to share? Or is it possible to get any good results at all (with normal computers), or is Bryce just for stills? Links, demos or Tuts? Can you animate Poser characters in Bryce? I tried animating an infinite water plane and it looked like a still frozen pond LOL. I know it probably takes really long to get a decent animation so I won't even ask that. I guess the answers are out there, I'm just too lazy to research on it.


pogmahone ( ) posted Mon, 15 March 2004 at 1:26 PM

I'm a real amateur with animation, but found it pretty easy to manage in Bryce. I've just done walk-throughs, fly-bys, simple things like levers tick-tocking etc.. But it's good for confidence-building when you don't know what you're doing lol Have you had a look at the animation tutorial on the Brycetech site? I found that really useful..... http://www.brycetech.com/


SteveJax ( ) posted Mon, 15 March 2004 at 1:47 PM

Attached Link: http://www.lostin3d.com/

I've done some animations in Bryce. They're up on my website.


Sambucus ( ) posted Mon, 15 March 2004 at 1:49 PM

Cant help thinking that if Alvin tries his hand at animation theyll end end up looking like something Speilberg would be pleased with. :o) Booking my front row seat and popcorn now.


Aldaron ( ) posted Mon, 15 March 2004 at 2:23 PM

Attached Link: http://dawnstarproductions.50megs.com/downloads/marauder2_compress.avi

Animating in Bryce can be a ......chore to say the least. Depends on how complex you want to get. Clay has done some great animations. I've done one WIP at the link above


drawbridgep ( ) posted Mon, 15 March 2004 at 4:12 PM

Attached Link: Movies

I've done a few little animations. THe 4th page of my gallery has the gifs, the link takes you to my page, which might work. Like Aldaron says, it can be a chore. But you can do some pretty cool things. Except animating water planes it seems (I could never do it).

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Phillip Drawbridge
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Mrdodobird ( ) posted Mon, 15 March 2004 at 4:49 PM

actually, it's pretty straightforward, but can be hard to get perfect results. The advanced motion lab is pretty cool, but pretty much just does what I've always felt Bryce should do automatically. But still... Since most all of my images are for my movies, I need to very frequently animate them. I have quite a few animations, but no webspace. (picture one of my images, but moving, and at obviously a slightly lower quality) in fact, most of my movies are matte paitings over which I composite other animated elements rendered in Bryce, so you can even make up for poor rendering times. (like, you render the background, then a depth mask, then a shadow mask, then a...yeah. though seriously, if you do an animation, give us a link! (my mind is prepared to be blown!) Oh, BTW, I don't think you can animate poser people in Bryce....though I might be mistaken.


SteveJax ( ) posted Mon, 15 March 2004 at 4:53 PM

You can import them into Bryce using at least 2 addon packages but they're both a heck of a lot of work still. I have one called Susanna which imports multiple saved Poser OBJ's that are exported from poser then imported to Bryce. I still have yet to even try it. I can't recall what the other one was called but it cost more money than Susanna. Both were available when I first got into Bryce & Poser back in the lat 90's around 98'-99'.


alvinylaya ( ) posted Mon, 15 March 2004 at 5:09 PM

WOW I didn't know bryce could do those things! Really cool! Thanks for the examples, answers and the tut links, I'll look into them asap! Sambucus, looks like it's gonna take a while before I can even figure out how these guys did it. ;-)


foleypro ( ) posted Mon, 15 March 2004 at 8:25 PM

I have done some Space animations(FlyBY's)and of course done a couple for my effects,I have the other Program called "Natural Pose" I havent tried it yet because I have to many projects going but I am planning on busting out this summer and doing a few animations with a few Characters I have been making in Truespace6.6 which I will import into Poser for the adding the Bones and animations...Bryce has tons more capabilities then most give it credit and I know I havent even scratched the surface of what it is capable of...Off to have more fun...Long live us brycers...


MuddyGrub ( ) posted Mon, 15 March 2004 at 11:01 PM
rj001 ( ) posted Tue, 16 March 2004 at 7:02 AM

Attached Link: http://groups.yahoo.com/group/avalon2000-3d/

i have a few on my yahoo group, its due an update with some new work i have done for theatre back projection, i find Bryce actually quite simple to use, and providing youre aware of its limitations you can still produce something good. but render times are a bitch

Experience is no substitute for blind faith.

http://avalon2000.livejournal.com/ - My Art Blog



Aldaron ( ) posted Tue, 16 March 2004 at 9:38 AM

Attached Link: http://dawnstarproductions.50megs.com

Oh yeah if you want to do figure animations you have 3 choices (4 actually, the 4th is don't :) ) 1) Susanna as mentioned above 2) Natural Pose Each is about 50-70 USD? (haven't checked in awhile 3) manually using my tutorial at the link


PerryMcK ( ) posted Tue, 16 March 2004 at 12:21 PM

Attached Link: http://http://www.renderosity.com/viewed.ez?galleryid=586672&Start=1&Artist=PerryMcK&ByArtist=Yes

My personal experience: To become familiar with the dicipline/rigors of animating in bryce , I recommend : animate one object in a neutral space to become familiar with the sequential flow of the process. Then, after that, add an animated texture to your animation. Then, when complete, continue to add other animatable atributes one at a time, sequentially. This method provides 1) basic experience, 2) a fall back position that can be recouped (thereby shortening your learning curve), 3) a feel of how to build an animation storyboard (an essential construction element of the craft, as complexity increases). My first one took 18 months. 4:54 total runtime It received an honorable mention see link. Of Course it was mirror balls:))) Best of luck and I can't wait to see some of your work. Course I was/am a slow learner:)) Best regards Mike


alvinylaya ( ) posted Tue, 16 March 2004 at 1:46 PM

Hot diggidy! Iv'e just tried animating some really simple stuff but not render them (rendertimes are crazy!). I just watch it in wireframe. Thanks s'much for all the help guys!


pogmahone ( ) posted Wed, 17 March 2004 at 4:14 AM

Yup, nothing like rendering for 4 days, then finding it won't run - that's happened to me in the past :o( That experience finally persuaded me to buy a new pc rather than tinker endlessly with the old one.


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