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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: More Open GL issues


mamba-negra ( ) posted Thu, 18 March 2004 at 8:48 PM · edited Mon, 20 January 2025 at 12:16 PM

Well, I haven't actually started vue in some time, and the first time I do, I get checkers all over the previews. I must have updated the video driver since the last time I used it:( Well, I get smart, and try installing the newest ones (since I wouldn't have installed the other version, had they not been necessary for something else!) and now, it's even worse. Looking on Support side for Vue, I see their reply to identical issues to "Turn off Open GL"...well, it does prevent the issue (no surprise), but...that's a pretty nice feature just to be told isn't supported (no other software has trouble...not even the open source Wings3d nor XFrog (which has plenty of other problems!). ) Is there a fix that I've missed regarding this issue? I have an nvidia mx 430 (or something like that). The drivers were dated March 12, 2004 or thereabouts, so they don't come much newer than that. The older drivers were probably from around xmas or november...but i don't remember exactly when I did it. thanks, eric


wabe ( ) posted Fri, 19 March 2004 at 12:35 AM

I think you should go to our backroom and look through the video card thread. Maybe that does help you. I am a Mac peron therefore i cant really help you there.

One day your ship comes in - but you're at the airport.


TheJoker ( ) posted Fri, 19 March 2004 at 7:00 AM

My dear friend, Vue Pro crashes for eveyone :-( And e-on's joke about their so-called "anti-piracy-secret-formulae" just makes me laugh. It's just bad C++ programming, made too quickly to respond to the Poser 5's people and other "tree animated 3D capable software" (thanks digimation etc) NOTHING crashes on my PCs, and certainly not MAX, MAYA, XFROG, Onyx, and P5 (now that Curious have reworked their prog) It's a shame a company sells a so buggy app! TJ (3D designer / Paris / France - NEAR the e-on french HQ) PS: kind of ALL the nice anims you see which are made with Vue Pro are done on MAC :-(


wabe ( ) posted Fri, 19 March 2004 at 7:27 AM

So you work with Max, Maya, Onyx, Xfrog, P5 and Vue Pro? And you paid for all that? Hard to believe because it absolutely makes no sense to have this combination of packages. Maybe someone that knows your name can check that! But that's not my problem. I see, you as "The Joker" know exactly what kind of hardware i and others use. I really am impressed. So sad that you as the one and only real professional here are not brave enough to show your name and work. Must be really hard for your clients to find you! As an owner of a design agency that is always looking for good illustrators I would love to see some of your work. To find out wether we can hire you for freelance jobs.

One day your ship comes in - but you're at the airport.


iloco ( ) posted Fri, 19 March 2004 at 6:43 PM

mamba-negra I downloaded and installed the new Nvidia drivers for an older Nvidia Geforce2 MX 100/200 card and all is working ok for me with Vue 4 and Vue Pro. Haven't used the new drivers much but I am not getting the problem you are getting in your post. Wabe the oldest trick in the book for a troll is to get someone to reply back to them. That means they got your attention. ignore them is best solution.

ïÏøçö


mamba-negra ( ) posted Fri, 19 March 2004 at 7:06 PM

Hi Wabe, I checked that thread out, and at the time it was written, my mx430 worked fine..arg. I wonder if guitta is still OK, since she listed an mx400 (obviously an older version of the one I'm using). I'm not sure what the problem is, but I used to have an ATI radeon, and while ATI was supposed to be the leader of gamery video cards, it didn't let me use open GL in vue. The new machine, with a budget nvidia did...until recently. I'm sure there was a change in the drivers that e-on didn't anticipate, but it still is frustrating when their reply on the forum is "Turn it off....sorry", it makes you feel less than appreciated:( eric


wabe ( ) posted Sat, 20 March 2004 at 6:30 AM

Ok, some words in general about OpenGL. OpenGL originally was ment as a platform independant industry standard for shaded display of models. As simple as that. Then, like Microsoft who fucks up every standard, the graphic card producers did the same with this standard. Each producer modified the standard to be faster and better than the other especially for the game sector. For sure the biggest interest of these companies. The result of all that is the situation we have now. We all must check and pray, that the OpenGL an application uses is compatible with the company specific settings of the card producers. The question now is, who is to blame? Developers that follow the rules and produce clean pure OpenGL code? Without knowing wether E-on does that, i guess it is probably more the case than everything else. OR, card producers that modified everything so that this standard is not running any more - as intended. What does it mean? Nothing. Only that some of us have problems with their graphic cards and others not. Some have to switch OpenGL off, others can use it. AND, we all are in the hands of the companies that change the settings in every new driver they come up with - probably because there is a new game out that demands that. We should be annoyed with them and let them know! That some applications do not have the same amount of OpenGL problems maybe is luck, maybe only because the dont use it so heavily as a 3D application like Vue.

One day your ship comes in - but you're at the airport.


mamba-negra ( ) posted Sat, 20 March 2004 at 9:52 AM

well, technically, MS would love to see OpenGL disappear, since it's a competing technology with their directX stuff (which, once you start down that road, you are choosing the windows platform). As far as I know, MS has had 0 to do with OpenGL and it's development, except distract folks from using it by offering a competing API. eric


TheJoker ( ) posted Mon, 22 March 2004 at 4:35 PM

To wabe : get a good therapy. Once you'll know the diffrences between "Max, Maya, Onyx, Xfrog, P5 and Vue Pro" (which I DON'T know if it pleases you) maybe you'll understand that "it absolutely makes sense to have this combination of packages." You own a bike? A car? You take the train? The plane? With which one to you go and buy your bread? To go to the supermarket? The same as the one to fly to the other side of the ocean? More funny: why did e-on create plugins for Vue Pro to work in conjonction with other 3D softwares like Max, Maya, Cinema etc???? TJ


wabe ( ) posted Tue, 23 March 2004 at 1:41 AM

My last answer to TheJoker. Before it becomes boring. I have a fantastic therapy right now - your messages. A big laugh every time i read them. Thanks for that. I still miss some examples of your fantastic work - or a name (to find examples in the Internet). As everybody else does. Show your face, don't be such a coward. Maybe we do a little poll here to ask who would love to see your work and who don't. Well, maybe not, the result could be unexpected. Why do you think the big companies allow that E-on provides plugins for their packages? Probably because they are so bad programmers. I am now in the 3D business since 1981. And when i don't know much maybe, i can recognise ego blown up software combinations and combinations that makes sense. Ok, that was my credo to TheJoker - i want to keep it as refreshing as it is right now in memory. And not moldy. Enjoy the software packages you use and be happy, Walther

One day your ship comes in - but you're at the airport.


TheJoker ( ) posted Tue, 23 March 2004 at 6:20 AM

Danke shon! :-) TJ


lilzeek ( ) posted Sat, 27 March 2004 at 6:01 PM

I use Vue 4, and personally I prefer OpenGL off, especially when dealing with architechture. its much easier to line things up without a big gray box the the viewport.as far as crashes, I've learned to save often. I don't know how many awesome scenes have went down the pooper cause of it.


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