Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)
You're pushing it a bit with 9 V3s in a scene. She's quite a hefty girl when fully loaded. Even without the morphs, 9 of her will eat up RAM. You could try making multiple renders to composite together in Photoshop.
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I do a lot of multiple figure renders but I've never come close to getting that number of Vicky3s into a scene. I usually use one or two who will be the focal characters and use Vicky2s for the rest. Best so far for me is one image with one Vicky3, one Freak, and 9 Mike2s. (see link) Compositing is one good solution. You could also consider rendering as many as you can and then loading that render back into poser as a background image. You can get good results like this so long as you don't change your camera or lights.
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If this is going to be a 2D rendered scene, there is no reason to have a fully functional 3D Vicky 3 in it. Try the following; Load one Vicky 3. Pose, texture, dress, and use whatever hair youre going use. When youre certain she is just the way you want her in your scene, export everything out as one obj file. Export only those things that can be seen. Do not export anything that is invisible or covered by clothes. Then import the file back into Poser. Youll have to reset the transparency of the eyeball, eyelashes, eyebrows, and hair. This should be much smaller than the original, since it no longer has the morph or joint parameter data. On the down side it can no longer be adjusted, so be sure your Vicky 3 is the way you want it before you export. Or, there is one other way
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Is there a limit to the number of figures (Vicky 3s) that can be rendered in a scene? I am running a P4 3Ghz,1Gig RAM, recent Dell machine, with Poser 4.0.3.127, with the memory updater installed. I have a scene with 9 V3 figures in it which will render. But, if I add 3 additional V3 figures to the same scene the program freezes up upon attempting to render. I have changed my virtual memory custom sizes as recommended by Curious Labs. Any ideas would be greatly appreciated. Ken