Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 10 10:34 am)
Attached Link: http://www.renderosity.com/messages.ez?ForumID=2104
Have you asked about this in the 3DS Max Section? http://www.renderosity.com/messages.ez?ForumID=2104This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
![file_134965.jpg](https://live.cdn.renderosity.com/forum/_legacy/file_134965.jpg)
when i export a poser model through maximim pose to 3dsmax, the mesh/animation are imported fine, but the hair becomes messed up. Even if I only use short hair from a charecter the hair appears normal in the mesh, but when rendered it seems either non apprent or patched. I think its something to do with a texture or it could be a broken chain, iam not really sure what I should do. Should I export all my models hairless? then use something like shag:hair or shag:fur to create hair, if not, what are my alternatives? Is it a setting in maximum pose or poser? or even max?-thanx