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Bryce F.A.Q (Last Updated: 2024 Oct 30 3:44 am)

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Subject: SpaceShip Textures


captor213 ( ) posted Sat, 22 May 2004 at 1:39 PM · edited Mon, 04 November 2024 at 10:11 PM

Anybody know where i can d/l some spaceship mats>? or maybe a good tut.


Kemal ( ) posted Sat, 22 May 2004 at 3:05 PM

Never seen any impressive spaceship mats for bryce, i usually use regular image textures 4 it ! :)

Here is couple of links !

Some regular textures:

http://www.davegh.com/blade/davegh.htm

Tutorial:

http://www.brycetech.com/tutor/bryce/spaceship.html

Some of the ships from this page have a nice textures on them, not sure about tems of use, check with authors !

http://www.ultradrive.com/b5_3d_index.htm


captor213 ( ) posted Sat, 22 May 2004 at 4:05 PM

I've seen that first link,it says to copy the image at the bottom of the screen..but its not there.That second one is pretty cool,thanks


Pryme ( ) posted Sat, 22 May 2004 at 4:44 PM

file_110266.jpg

Spaceship Textures arent hard to do in photoshop, Here i just made two images, One for the cockpit/wings and another for the tail. I used noise/blur and a few simple PS tricks. Placed them either object top or parametric. Maybe that will give you some ideas


pakled ( ) posted Sat, 22 May 2004 at 9:40 PM · edited Sat, 22 May 2004 at 9:40 PM

try lunariad.com, bryceworld.st, pixelwonder, wolfie's den, and (if it's still there), I have a list of sites in the 3d links forum. Html's abound..I've actually used Wolfie's metal mats a lot..check it out..

Message edited on: 05/22/2004 21:40

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Gog ( ) posted Mon, 24 May 2004 at 10:10 AM

I tend to always use Pshop textures too, although as I'm generally modelling the ship in Max, I tend to use texporter to export a UV Map that I can paint over and true grit to give a dirtmap. I then export the ship in 3ds for various apps.

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


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