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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 1:16 pm)



Subject: Poser 5 Lighting - Shed some light on Nodes?


oilscum ( ) posted Thu, 10 June 2004 at 10:18 AM ยท edited Mon, 23 December 2024 at 4:07 AM

I'm using Poser 5 here, and I'm trying to figure out how to make an object glow so that it sheds light on surrounding objects. For example, I have a lightbulb covered by a lampshade. I would like to (A) make the bulb cast light (as per a 60-75 watt perhaps), and (B) set the proper translucency (not transparency) of the lampshade. It seems like these should be possible with the right material room nodes. I am overwhelmed by the vast possibilities of the nodes (and the insufficient details)! I've searched through numerous tutorials and the Forum archives, but i've found no solutions.

Presently, i'm using Les Bentley's OmniLight (available in his Freestuff) which has been excellent(!) for creating an approximation of pointlights. I've set the OmniLight within the bulb, which works fine so far. And i've JUST NOW connected the Translucent Color node to the Color Texture....this seems to be providing some promising results.

Additional informed tweak suggestions would be appreciated.

Oilscum


ynsaen ( ) posted Fri, 11 June 2004 at 7:43 AM

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


oilscum ( ) posted Sat, 12 June 2004 at 2:39 AM

Thanks ynsaen......I read through and i'm looking forward to more! Its very much what I was hoping to find, but reluctantly incomplete (so far). I dare say the subject of NODES needs(!) its very own forum. A Node Forum, as it were. However, as for my specific questions, my investigations lead me to believe there is no way in HELL that P5 is capable of using nodes to actually cast light, no matter the channel or combination. Sadly, I think I jumped the gun when I saw the 'pointlight' option in the Diffuse node. Ah well, I needed a good cry.


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