Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
First, you must convert the mesh to a format that Poser can read. Wavefront OBJ is preferable, although 3DS, LWO, and DXF are also options, depending upon your Poser version.
If you don't already have it installed, download the Tempest game pack plugin. This will allow you to export meshes in Quake 3 format. From there, you can convert from Quake 3's MD3 format to something more Poser-friendly using an application or utility like MilkShape, Ultimate Unwrap3D, or LithUnwrap.
gMax from my experience is great, it is basically MAX4 minus some features ( like render and particles ) have a look at http://www.dsmith.gmaxsupport.com/Essential_Tools.htm There are lots of programs there to use with gMax as well as a 3d exploration 1.5 for download. Which is great for file conversion.
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Attached Link: http://www.worldzone.net/games/azrael_dark/PROJECT_ZERO/GMAX.html
The Dsmith site is a really good one. Plus there is a link to using a free version of 3D Explorer to convert files that Poser likes. Here is another good GMAX Tools website...This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I know this has probably been asked before but I did a search and could not find the answer. How do you get a GMAX model into Poser?