Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
I have a related question. The experts often say to render animations as image sequences, and I think this is a good idea. But if we're doing a 200-image-sequence animation and Poser5 crashes after rendering frame (image) 100, how do we get it to start rendering the next time at frame (image) 101? My limited experience suggests that Poser5 is always going to start rendering the image sequence at frame 1.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I'm drawing a blank on this... I have two animations I need to merge. I want to only use frames 50-100 in the second animation and put them at the end of the first one. How does Poser handle this? I understand how to delete frames from the end of an animation, but what about the beginning? In other software I've used, I had always been able to just delete a range of frames from any part of the animation I chose, but I'm when it comes to something like this in Poser.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.