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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Posterize to make cities doesn't seem to work


fredramsey ( ) posted Wed, 06 December 2000 at 10:18 AM · edited Sat, 02 November 2024 at 12:17 PM

I read a tutorial that suggests creating a terrain and doing Posterize on it in the terrian editor to make varying height block to use as a city. When I do this in Bryce 4, I just get a spikey mess. Any ideas what I am doing wrong? What should the exact steps be? Thanks.


jade_nyc ( ) posted Wed, 06 December 2000 at 1:30 PM

file_138874.jpg

Dear Fred: You're working on the 'Bladerunner cities' tut right? The key is to click and hold on the posterize button and don't let go. Slide it to the left or right until you see definite 'steps' in the gradation of the terrain and voila'. The technique works really well as you can see by the image I attached of my bladerunner city. Jade


Ice8 ( ) posted Wed, 06 December 2000 at 4:00 PM

Hi Fred, When sliding the mouse left/right as Jade suggests, be sure you are holding down the ALT key. This will cause Bryce to reform the terrain in blocky patterns. Hope this helps.


fredramsey ( ) posted Thu, 07 December 2000 at 6:36 AM

Thanks for the replies. I'm on a Mac (don't worry, I've been a PC guy for 14 years... ;-) So there must be an equivalent key to hold down. I'll experiement tonight when I get home. Thanks again, I'm sure that's what's wrong.


Ice8 ( ) posted Thu, 07 December 2000 at 11:18 AM

On a Mac, I believe it's the option key. Have fun!


fredramsey ( ) posted Fri, 08 December 2000 at 7:58 AM

Played with it last night, the Option key made quite a difference :-) BTW, try using "Mounds" and then poserize, and you'll get buildings of different widths, etc. Especially effective with a dense (512 x 512) terrain. Now if I can just keep Bryce from crashing long enough for me to finish a picture, I can put one up here... Thanks to everyone.


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