Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 03 5:49 pm)
Looks great. I noticed the left front tire is passing through the fender a tiny bit.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
A tread bump like that we usually want to offset so it makes grooves, cutting into the tire. Instead of expanding the treads, you want to shrink everything that is not-tread.
Hook the displacement map up to a Color_math node. Set Value_1 = white and connect to the map. Click on Value_2's color and sample the brightest spot on the tread map. Hook the Color_Math node to the displacement channel.
This will cause the bright spot to be neutral - no change - and everything darker will be a depression. Thus - the radius of the tire will not be altered.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
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Attached Link: http://i41.tinypic.com/wk0n4z.png
So here is another render. Turns out the errors seen on the Nova were caused by the smooth polygons setting. So I turned it off. Despite the errors in the previous render I still like it better than this one. Pete