Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 12 11:30 pm)
Its going to be a hard lesson to learn but the only way to reduce the polygon count is to start again. This time using something like an octahedron rather than the multi-faceted sphere at present. Hair is notorious for multiplying the polygon count, I have also found this to my cost. What you have done is good, but sadly not all of us have the computing power to effectively take advantage of it. I do like the facial features and texture you have used. The figure sure has character :)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.