Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
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Hiding backfaces is, at least to me, most useful when I need to reverse certain poly normals to get them to have an outward normal instead of one that points inward. What I'd want is to have radio buttons like in the assembly room: Backfaces On, Smart or Off. Although I have yet to see what the difference between smart and on is...
It'd be nice if Eovia put as much effort into Carrara as they have Amapi. I'm sure that ignoring backfaces should have been a given in VM. Especially with Transposer!!! What bloody good is Transposer if you can't remodel the faces properly because selecting means selecting backfacing vertices all in the same go. Another piss-off is that when you import a poser character into Transposer it's not smart enough to knock down the amount of friggin' vertices. If you import the same character into shade, it does it, and it was a quarter of the cost. But i've heard people complained to Eovia about some of these problems and Eovia promised them in the new version (4), and they obviously forgot.
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how do you ignore backfacing vertices in the vertex modeller?