Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 13 3:05 pm)
Just out of curiousity, what lighting setup are you using? I know that Poser's default vomit colored lights cast strange shadows. I have found that using a single infinite light set at 80-90% intensity, aimed at the nose works wonders. Oh yeah, on the light properties tag, set the shadow setting to 0.25, and then click on ray-trace render, rather than path-tracing. That seems to clear up my face renders. Which hair are you using? It almost looks like part of the trans-map is being shadowed onto her forehead. Anyways, I hope this helps, -the Starkdog
I tried both. PSD files seems to work fine for me, but I usually put my textures into a Jpg when I'm done working on them because of size issues, and the fact that you don't need the layer information for a poser texture. The only reason I can see to use a psd file is if you were doing a super duper sized texture with lots of sublte color changes. Of course you'd have to ask whould those even come through? Also I could be wrong so anyone can feel free to correct me if they like.
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I'm sure this has been asked before, and I'm pretty sure that I've read somewhere how to fix this, but I can't seem to find it now.I've working on a original texture for a character of mine. The texture is a white clown face inspired by Rhiannon's Chantal character. The problem that I'm having is though is that when I go to render I'm getting stripes on her chin anf forehead. Any suggestions??