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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)



Subject: Help with some textures


flich ( ) posted Tue, 16 January 2001 at 7:13 PM ยท edited Fri, 09 August 2024 at 10:51 PM

I just bought a texture off the online store here for Victoria. Are there certain settings to get these textures to work?? Mi render looks nothing like there example photo??


TRAVISB ( ) posted Tue, 16 January 2001 at 7:41 PM

file_142864.jpg

post a pic some times its your lighting are you using spot or infinite light also the base color effects the shading alot heres one of myne to show the difference


TRAVISB ( ) posted Tue, 16 January 2001 at 7:43 PM

file_142865.jpg

with spot light and darker bas maybe this can help


flich ( ) posted Tue, 16 January 2001 at 7:48 PM

i think it's a matter of assigning the right parts with the right textures??? not sure though


JeffH ( ) posted Tue, 16 January 2001 at 9:57 PM

Apply the body map to the materials of the body, then apply the face map to the different materials of the head (unchecking "applies to whole figure").


timoteo1 ( ) posted Wed, 17 January 2001 at 12:36 AM

ONE other key thing is make sure you have object color set to white!! Then the other three are BLACK, BLACK, WHITE. (You can get various results by changing the ambient on the teeth and some other parts.) Actually, it's much easier to do the opposite of what Jeff said. CHECK "Texture changes apply to entire figure" and then assign the face/head map. Now UNCHECK the box and then simply change the body parts (SkinBody, Pubic Hair, Nipples, Fingernails, and Toenails.) There are less body parts then head parts. I wish (as does everyon else) there was an easier way. The best thing is to make a map ready figure and then add it to your library. Then of course there are bump maps and transparency, but worry about that after you get the mapping down. AFter doing a few characters you'll have ti down pat. -Tim


flich ( ) posted Wed, 17 January 2001 at 7:09 AM

Thanks everyone for all your great responses. They worked


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