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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: New Bow .. and texture problems


Mordikar ( ) posted Wed, 20 April 2005 at 12:23 PM · edited Wed, 08 January 2025 at 11:50 PM

file_225007.jpg

Hi guys .. the fem fantasy armour is almost done so i'm working on finnishing up the last of my old projects.

This was a set of archers props. I was working on about 2 years ago. This is the bow from that set.

The bow has a morph to draw it and when it draws the arms pull back and down in an arc as a bow really would do.

I am however having a texture problem ... when i load one of the textures it loads fine. but i can't switch between textures. as soon as i load a texture once it will grey out and poser won't let me select it again .. anyone have any idea why?


Mordikar ( ) posted Wed, 20 April 2005 at 12:23 PM

file_225008.jpg

Heres a close up so you can really see the textures


Mordikar ( ) posted Wed, 20 April 2005 at 12:41 PM

an odd note .. it's only happening with these textures .. i loaded the uthena dress textures to put on a dress .. and the bow will let me apply the texures and switch thru them at will... (they of course don't fit and don't look good.. but poser will let me switch the textures.) really really odd.


svdl ( ) posted Wed, 20 April 2005 at 12:52 PM

That bow looks great! Very nice recurve. About the textures: what file format do they use? It may be some JPEG format that Poser doesn't like. You could try the textures in TIF format, or even .BMP format, and see what happens.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

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lmckenzie ( ) posted Wed, 20 April 2005 at 12:56 PM

That is a new one. Have you tried using a MAT pose to see if the textures can be reused that way?

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


Mordikar ( ) posted Wed, 20 April 2005 at 1:13 PM

i don't know how to do mat poses.. The textures were in JPG format originally. I tried converting them to Tiff and it does the same thing with the tiffs. i'm wondering if photoshop didn't stash something in the original JPG that is just carrying on from format to format and causing me grief.


svdl ( ) posted Wed, 20 April 2005 at 1:17 PM

One of the Photoshop features is including a thumbnail in the image file itself. Maybe that's it?

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

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Little_Dragon ( ) posted Wed, 20 April 2005 at 1:26 PM

What are the filenames of the textures? Poser is known to have "issues" with certain characters/symbols.



Mordikar ( ) posted Wed, 20 April 2005 at 1:33 PM

hrmmm.... nope ... tried resaving without the built in thumbnail even converted it to bmp which doesn't get the option and it still greys out after i load the texture.


Mordikar ( ) posted Wed, 20 April 2005 at 1:42 PM

looking into that now ... i know the filenames have paenthasies in them.


Mordikar ( ) posted Wed, 20 April 2005 at 1:46 PM

wooo hoo that was it thank you thank you thank you Little_Dragon!!!


Little_Dragon ( ) posted Wed, 20 April 2005 at 1:50 PM

You're welcome. Parentheses are a big no-no.



vilian ( ) posted Wed, 20 April 2005 at 2:15 PM

Great work you're doing here Mordikar ! Can't wait to put my hands on such a fantastic new toy !



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lmckenzie ( ) posted Wed, 20 April 2005 at 2:17 PM

Truly bizarre. Are parentheses not allowed in filenames on the fruit computer I wonder and that's the reason? I was right in a way though. I tried it with the one paren containing texture I had and it does become inaccessible--new figure, new project, it stays greyed out no matter what. BUT, put that texture in a MAT file and it will work! Apparently the hang-up is only in the material UI, not in the internal code to set the texture. Mordikar, if you're going to hacve different texture options, you may well want to provide MATs to easily change them anyway. Get MAT Pose Edit from freestuff--makes them easy to create.

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


nickedshield ( ) posted Wed, 20 April 2005 at 2:34 PM

A word of caution if you are going to try mat poses: If the bow is a figure you shouldn't have any problems but if it is a prop, smart prop it to a figure or the pose probably won't work.

I must remember to remember what it was I had to remember.


Mordikar ( ) posted Wed, 20 April 2005 at 2:37 PM

ok will look into it ... i'm looking at a bow, quiver, arrow, dagger, and sheath and i have 3 texturesets i want to build for each item. I had thought about figureing out mat poses .. i just hadn't got that far .. lol Then again i also want to morph the strap on the quiver to make it fit p4 fem and male, vic3 and mike3, and maybe mayadol and aiko.. i'm not real sure how i'm gonna pull that off without moving the object .. this may be interesting ... :) Thank you Vilian :) I'm glad to finally be giving some stuff back to the community ..


Mordikar ( ) posted Wed, 20 April 2005 at 2:44 PM

hrmm.. that might be a problem nickedshield. The bow is a smart prop, the dagger is a smart prop, the quiver WILL be a smart prop the sheath is not a smart prop, neither is the arrow... Hrm....


lmckenzie ( ) posted Wed, 20 April 2005 at 2:57 PM

"...smart prop it to a figure or the pose probably won't work." Good point. Props have to be parented to a figure for MATs to work on them.

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


lmckenzie ( ) posted Wed, 20 April 2005 at 3:02 PM

Don't know about the sheath but you're probably not going to have different arrow textures, right--or wrong? :-)

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


kaveman ( ) posted Wed, 20 April 2005 at 3:27 PM

No, it's not an Apple problem. I would imagine it's due to how Poser parses it files and filenames. I would imagine I would be very unhappy if you put { in the filename also.


nickedshield ( ) posted Wed, 20 April 2005 at 3:50 PM

There is a simple solution if you have PP, P5 or P6: load a ball prop go into the setup room, create a single bone for the ball save as a figure. After parenting whatever you need, turn off cast shaodow and turn invisable and save back to the figures library. I thought there was something already in the free stuff to do this but don't remember what it was called.

I must remember to remember what it was I had to remember.


Mordikar ( ) posted Wed, 20 April 2005 at 4:17 PM

well i'm stuck with poser4 .... i guess i'll have to figure out some whay to parent the items ... i really wanted the sheath and arrow to be unparented so they could be moved ar will .. arrow flying thru the air .. or the sheath placed on the thigh, or arm, or back instead of the hip ... :( I've noticed that even if i do them as smart props if i load just the prop without any figure to parent to the mat files don't work. Kinda made making the rsr's for the mat pose files interesting ..


lmckenzie ( ) posted Wed, 20 April 2005 at 4:30 PM

I'll bet there's a good solution. Just post pictures of the set and say you won't release it 'til one is found :-) Maybe there's a way to have different poses to move the sheath from one parented location to another. "Kinda made making the rsr's for the mat pose files interesting .." You mean showing just the item? Can you just set the figure invisible and render?

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


Mordikar ( ) posted Wed, 20 April 2005 at 4:37 PM · edited Wed, 20 April 2005 at 4:42 PM

well if it's parented and you hide the figure all attached props vanish as well.

So what i did was load just the bow and manually loaded each texture and rendered and exported as a psd .. then followed the tut on DAZ for making custom rsr's ... but it was manually loading the texture that was the fun part..

the problem is i didn't think of doing that until i had manually made half of posette invisible by turning off visibility on individual body parts.

Message edited on: 04/20/2005 16:42


nickedshield ( ) posted Wed, 20 April 2005 at 5:17 PM

If you would like I could send the ball figure I just made.

I must remember to remember what it was I had to remember.


Mordikar ( ) posted Wed, 20 April 2005 at 5:24 PM

That would be cool. My email address is mordikar(at)earthlink.net


nickedshield ( ) posted Wed, 20 April 2005 at 5:28 PM

OK. Give me a few minutes to zip it up and write some directions for you.

I must remember to remember what it was I had to remember.


lmckenzie ( ) posted Wed, 20 April 2005 at 6:16 PM

"well if it's parented and you hide the figure all attached props vanish as well." Drat! Make a MAT to turn the Posette transparent. It may come in handy for something else :-)

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


Mordikar ( ) posted Thu, 21 April 2005 at 10:22 AM

file_225011.jpg

knife and sheath textures are done .. :)


Mordikar ( ) posted Thu, 21 April 2005 at 10:25 AM

file_225012.jpg

and just the knives


Mordikar ( ) posted Thu, 21 April 2005 at 10:29 AM

sorry compression murdered the images .. but you get the idea :)


svdl ( ) posted Thu, 21 April 2005 at 1:43 PM

Those are some wicked looking knives! Cool textures too. It may be possible to re-parent a prop using a pose file, going to look into that this weekend. Could be useful for the sheath, the knife (left hand - right hand - sheath parents?) the quiver, the arrow, and so on. I'll try and see what I can come up with. Love this stuff, even if the textures are mangled by the compression.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


nickedshield ( ) posted Thu, 21 April 2005 at 2:41 PM

I sent him/her a figure that may help with the creation of the mat pose but haven't heard if it worked or not.

I must remember to remember what it was I had to remember.


Mordikar ( ) posted Thu, 21 April 2005 at 4:29 PM

well nickedshield that cause i havn't tried it yet ... i was getting the quiver out of rhino and into poser .. and making textures for the knife and sheath. As of right now the quiver has 7 morph targets that i have proudly made myself. each one will fit, shape and reposition the quiver for a diffrent figure. So far i have Posette P4Male Vicky3 Mike3 Don Judy Aiko3 and i'm about to do one for MayaDoll. Just puck your figure and set the morph dial to 1 and presto!


Mordikar ( ) posted Thu, 21 April 2005 at 5:20 PM

had to take my quiver to a freinds computer who has p5 so i ould get the on and judy morphs done .. but they are done so it's back to my good old happy p4.


Mordikar ( ) posted Thu, 21 April 2005 at 7:21 PM

i think i'm just going to parent the sheath to hip for the purpose of doing the mat poses. nicked do not think your work has gone for naught .. i still have to do the arrow... and this neat little figure will be of great use for other objects i have in the planning stage.


nickedshield ( ) posted Thu, 21 April 2005 at 8:40 PM

Ah, at least it was of some use.

I must remember to remember what it was I had to remember.


Mordikar ( ) posted Thu, 21 April 2005 at 10:17 PM

hrmm... ok the ball figure isn't working .. nothing parented to it will take the mat poses ... grumbles .. i'm probably doing something wrong .. i've had a migrane most of the day ... i'll try it again tommorow.


nickedshield ( ) posted Fri, 22 April 2005 at 8:47 AM

email me when you feel better. I think I know what might be happening.

I must remember to remember what it was I had to remember.


Mordikar ( ) posted Fri, 22 April 2005 at 11:41 AM

Woo hoo got another interview today .. this time for Perot Systems Inc ... crossing fingers .. Unfortunately tht means i won't be able to poserize today.


Mordikar ( ) posted Sat, 23 April 2005 at 12:55 AM

file_225013.jpg

well interview went ok i think .. fingers crossed .. came home and finnished textures and mat poses for the quiver. I have learned SOOOOOO much on this project ... lots about mat poses and magnet morphing which i had never really messed with before this set. Quivers are done and attached is a pic for my progress...


Mordikar ( ) posted Sat, 23 April 2005 at 1:01 AM

unfortunately it looks like theres a flaw in the bow morph ... the strin doesn't pull out al the way to where it attaches and theres a segment on each end of the string that followes the recurve of the bow instead of pulling back like it should .. which means once i get the morph rebuilt i get to reposerize it and apply it to the bow, and then reposition and parent the bow and resave it as a pp2 ... :( grumbles .. once that's done then all i'll have left is the arrow. I think i'm gonna do all 3 arrorws the same with a tan wooden shaft, and a brushed metal head, and just change the colour of the flights on each arror to match the red/gray/blue for the appropriate set ... i think it'll look better than me trying to do black, brown, and tan coloured woods for the shaft...


lmckenzie ( ) posted Sat, 23 April 2005 at 1:57 AM

I think that'll look more natural. The red and black one is cool. Good luck with the job hunt. It ain't easy these days.

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


Mordikar ( ) posted Mon, 25 April 2005 at 3:44 PM

well the good news is that the archery pack is finnished! The bad news is .. zipped up it's 10 megs. that's mostly the fault of the quiver. with the 8 morphs loaded the quiver.pp2 ends up at 15 megs. not sure the file size is appropriate for a free stuff item or not.


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