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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 2:22 am)



Subject: ???camera tab What is the YON for???


neftis ( ) posted Sun, 29 May 2005 at 2:58 PM ยท edited Wed, 20 November 2024 at 2:45 AM

file_246576.jpg

I tried to play with it but I am unable to see any difference in my test renders. Does anyone knows what it is for?


geep ( ) posted Sun, 29 May 2005 at 3:13 PM

Hi Mychelle,

Hither & yon. ..... ah yes ...

It means ... Here & there.

The hither controls the near (or here) "clipping plane" ... that is, where things in the studio (unrendered) become visible.

The yon controls the far (or there) "clipping plane" ... where things (unrendered) become visible.

Hither and yon are "don't cares" when rendered.

They can be used to "mask" near and far areas in unrendered pictures to reduce the "clutter" and allow you to see a certain area more clearly.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



semidieu ( ) posted Sun, 29 May 2005 at 3:19 PM

Look in the reference manual, page 137. "The yon parameter sets the farther range of the clipping plane. Objects farther from the camera than the yon distance will not appear in your view plane. The yon parameter is only applicable with OpenGL hardware rendering." Hope it helps...


neftis ( ) posted Sun, 29 May 2005 at 3:22 PM

Ok I understand:) Thanks a lot for your help!!


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