Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 9:50 pm)
I have a feeling your problem isn't raytracing, but instead the "smooth polygons" option. Disable it for the lightsaber by going to the parameter dials palette for the lightsaber, then click on the "properties" tab, and remove the checkmark for "Smooth polygons". Then try a render to see if that helped. PS: you can also disable raytracing for that specific object by unchecking "Visible in Raytracing" in the same location.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
You can see the difference in the attached image. The one on the left is with the first option to raytrace. The one next to it is without raytracing enabled in the firefly engine.
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I am trying to render an image of a Jedi. The problem is, when I boost the render to include raytracing, it makes the lightsaber look square. Is it possible to disable the raytracing on just the lightsaber? I have a spotlight pointed directly at it. Could I do something with that light to stop the raytracing? I don't really understand the whole raytracing concept yet, so I don't know how to work around this. I want to boost the render, and the shadows look better when I ramp it up, but a square lightsaber looks just plain silly. Thanks in advance!