Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)
I probably was the reason for this. I did a Poser animation a while ago and imported that into Infinite. Strangely enough, there was a movement in the animation that was not there in Poser. I reported, sent all the files to e-on and this is the result. E-on found out that some animation splines are differently interpretated from the programs. Until this is clarified with e-Frontier (my guess) they built in this question to be able to switch when something does look strange. to give you the option to try out another method. Unfortunately this does not solve my problem yet.
One day your ship comes in - but you're at the airport.
The bump conversion setting was added due to the fact that so many of the bumpmaps that Poser uses vary in depth detail by a significant degree; so much so that it was futile to try and hard code a conversion factor. And you will pretty much have to experiement here. Some bumps are fine at zero. Some require high numbers, some fractional numbers.
Dynamic hair import still has a glitch: you can only import a complete animation, a single frame import causes Vue to crash to the OS. And has anyone found a way to get rid of the grainy look on rendered dynamic hair? It's quite annoying, especially on lighter colored hair.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
There is a tutorial out somewhere to get rid of the grainy look of dynamic hair. But where? I forgot where to be honest. I will do a search again and post it. But in fact, it has to do with deleting the strange function that come with the import and then play with the anti-aliasing settings.
One day your ship comes in - but you're at the airport.
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