Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)
Increasing RAM and processor power will definitely help. I think they have an equal effect when it comes to previews, althougha fast processor would probably give you more immediate benefit than increasing RAM.
Coppula eam se non posit acceptera jocularum.
The OpenGL stuff only refers to the live feedback, as you work. When it comes to the rendering of your work, your graphics card has no part in the process - it's all down to memory and CPU performance. As to the actual slowing down of the window with more figures... have you considered hiding all the figures you're not working on at a given moment? If I'm working on one particular area of the scene, especially a crowded one, then I hide away everything but any stuff pertinient to the figure/prop I'm working on at the time, which speeds up the response of the computer some. friendlyrogue
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I was wondering what hardware affects Poser 6 most. For instance, I know rendering is CPU rather than GPU intensive, but how much will 1GB vs 2GB of memory affect it? And what determines how smoothly the posing windows works? At the moment on my POS computer, if I have more than 1 V3 in the scene, moving around to pose things is very choppy. What affects this most?