Tue, Jan 14, 7:12 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 14 12:25 pm)



Subject: Wardrobe Wizard and Daz football gear Pain


isacatcar1 ( ) posted Sun, 15 January 2006 at 2:31 AM ยท edited Tue, 07 January 2025 at 7:13 AM

file_318500.jpg

Has anyone had this type of problem? I tried conforming the Daz M2 football uniform to M3 and I get this weird separation at the shoulders.


ytetsu ( ) posted Sun, 15 January 2006 at 4:29 AM

Attached Link: http://www.daz3d.com/support/tutorial/index.php?id=128

file_318501.jpg

I also could not convert well with both of Wardrobe Wizard and Clothes Converter. So, I used Tailor with tutorial at DAZ. I think this is not perfect but better.


Beyond-F1 ( ) posted Sun, 15 January 2006 at 5:24 AM

I must be missing something obvious, but if all you can see of the body is the hands, why are you wanting to convert in the first place?


xantor ( ) posted Sun, 15 January 2006 at 6:00 AM

Yes, why not just use the m3 to m2 figure?


randym77 ( ) posted Sun, 15 January 2006 at 11:43 AM

That's what I do. The M3-to-M2 figure works great with the DAZ football uniform. M2 doesn't bend as well as M3, but realistically, you can't bend that well in a football uniform anyway. :)


Acadia ( ) posted Sun, 15 January 2006 at 1:05 PM

Attached Link: http://www.philc.net/WardrobeWizard.htm

Maybe try the tutorial at Phils site called: "How to retaining existing morphs, body handles and non standard named groups."

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.