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DAZ|Studio F.A.Q (Last Updated: 2025 Jan 11 12:30 am)



Subject: D/S Newbie with character import question


whirlwind ( ) posted Tue, 14 February 2006 at 8:07 AM · edited Wed, 06 November 2024 at 1:10 PM

Okay, so I've got D|S and it works fine; I can put V3 into an image and she works fine as well. Downloaded a number of the free characters (Tyra, Julia, Anita, Christel) and I find that when I apply that character to the base V3 model, I get a new head (Tyra) but an all-white body, or a new body (Anita) but an all-white head. Am I just not putting the right files in the right Runtime directories? (The thumbnails appear correctly in my Content window.) Or is there a compatibility issue? I'm also finding that items I've imported, like Kozaburo's long hair Evo, appear all-white as well. I can color them, but that's not the same as using a correct texture... Thanks much for your time. Any help appreciated.


RHaseltine ( ) posted Tue, 14 February 2006 at 8:37 AM

Do you mean you are getting partial textures, or that you are getting morphs (new shapes) but no textures at all? Some character makers give separate mat files for the head and body (I think so that you can choose different makeup or tattoo options without loading the unwanted default head or body textures): could that be the case? If for some reason you aren't showing textures (check the setting for display style, the triangle button in the viewport's title bar, to see if it's set to something other than Texture shaded) you will see only the diffuse colour: when the figure is loaded that's set to give a slightly real effect, but when a texture is applied it's usually set to white so that it doesn't tint the texture. Dose a render (cmd/ctrl-r) bring the textures up? If so, and if the display mode is set right, that may indicate a video card or memory problem.


whirlwind ( ) posted Tue, 14 February 2006 at 3:15 PM

Thanks, you have resolved the issue for me. I was seeing everything in the diffuse color because it wasn't set to Texture Shaded. (Plus, I was expecting to see the texture even before rendering- duh.) Once I changed it to Texture Shaded mode and rendered the image, everything appeared correctly. Again, thanks much.


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