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DAZ|Studio F.A.Q (Last Updated: 2024 Sep 22 4:53 pm)



Subject: Exporting to Bryce


muller252 ( ) posted Thu, 16 February 2006 at 5:30 AM · edited Thu, 01 August 2024 at 11:02 PM

Hi, When I export an obj from daz to bryce, the figure always has textured skin. I have to ungroup the obj in bryce, select each bit of skin texture and reduce the bump and specularity from 100% to 0%. How can I avoid getting this? Thanks


RHaseltine ( ) posted Thu, 16 February 2006 at 8:23 AM · edited Thu, 16 February 2006 at 8:24 AM

If you want to remove the bum map, and nothing else, then in D|S go to the Surfaces palette, make sure Show Surface list is on in the Options menu (triangle button at top-right of the palette) and select all of the surfaces (click on the first in the list, shift click on the last) then select "None" for the map under the bump settings. Similarly, set the Specualr Strength to 0% to kill that. If that doesn't work, report it as a bug.

Message edited on: 02/16/2006 08:24


muller252 ( ) posted Thu, 16 February 2006 at 9:05 AM

I'll try that, Thanks.


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