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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 15 2:13 am)



Subject: Changing poses moves the postion of my figure?


blizzard ( ) posted Thu, 16 March 2006 at 8:21 AM ยท edited Sat, 10 August 2024 at 7:06 AM

Changing poses moves the postion of my figure? Moves it to another spot in the scene. Is there a way to keep the position when changing poses? Many Thanks. Scott


zollster ( ) posted Thu, 16 March 2006 at 8:55 AM

move your figure by using the "body" dials. if you move the figure with the hip it will change to the default position whenever you apply a pose


ockham ( ) posted Thu, 16 March 2006 at 1:28 PM

Attached Link: http://ockhamsbungalow.com/Python/MemResFeet.zip

Here's a python script that might help. It memorizes the actual location of the feet, then moves the figure (after posing) so that the feet go back where they were before.

My python page
My ShareCG freebies


lesbentley ( ) posted Thu, 16 March 2006 at 4:03 PM

When a pose file moves the location of a character it usually does it by translating the hip actor. Try this solution, with the character in the location you want it in, select the hip and do Ctrl+C (or "Copy" from the Edit menu). Paste the results into Notepad, you should get something that looks similar to this:

Hip 0       taper   Spline  0.0000<br></br>Hip   0       scale   Spline  1.0000<br></br>Hip   0       xScale  Spline  1.0000<br></br>Hip   0       yScale  Spline  1.0000<br></br>Hip   0       zScale  Spline  1.0000<br></br>Hip   0       yrot    Spline  0.0000<br></br>Hip   0       zrot    Spline  0.0000<br></br>Hip   0       xrot    Spline  0.0000<br></br>

Copy the last three lines, the ones shown in red above, to the clipboard. Apply the pose. Now with the hip selected, paste from the clipboard (Ctrl+V). The hip should return to its previous location.


ratscloset ( ) posted Thu, 16 March 2006 at 5:58 PM

There is also a way you can edit the Pose File, so it does not move the figure. But for the life of me I can not think of it right now. (Edit the Pose File, and delete a specific reference.

ratscloset
aka John


lesbentley ( ) posted Thu, 16 March 2006 at 6:25 PM

e post #5: Delete the translateX and translateZ channels from the hip.


blizzard ( ) posted Fri, 17 March 2006 at 6:06 AM

It was the 1st reply. Many thanks to all. I have a habit of, when wanting to move an entire charactor selecting their hip to do so. I've also been working with Angelynas Wings & that habit is selecting the wing base to position it, apply a pose and I would have to repostion the wings to the figures back again. :( When applying a pose I now make sure "Body" is selected. This did the trick. :) Thankyou All!!! :) Scott


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