Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)
If you are using a procedural terrain, the default material mapping mode setting is ObjectParametric. Resizing the terrain in this mode makes it grow vertically (Z-axis) as its size increases (X and Y axis). Changing the mapping mode to WorldStandard allows resizing the X and Y axis without affecting the Z-axis. Peggy
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How do you do this? Anytime I stretch my terrain, I extends in the z direction too... I'm trying to make a sea floor for a render challenge... -Ryan
-Ryan Spaulding
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