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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)



Subject: Lighting issue


Nosiferret ( ) posted Sun, 02 April 2006 at 1:52 PM ยท edited Mon, 14 October 2024 at 9:03 AM

I've got a little issue going on. Don't suppose anyone else has had the same. I've created a figure in Poser5 and I used the lights that came with the skin texture package. Normally, if I don't like the lights I will use a Python script that will complete reset all the lights so I can rebuild the lights again. I've not had any problems in the hundreds of times I've used this Phython script. But on this set of lights, they don't all erase, there are at least 3 or 4 of them left and then Poser locks up. I can't do anything with the lights like manually delete them. My cursor won't even register the light control panel. Nor can I go to the menu and reset lights. I've selected "saved" and opened a new Poser window and reloaded the saved file I had been working with and it shows up without lights. Today, I try it and apparently it had deleted my figure instead of the lights. I've got 3 "figures" showing up on the pull down menu but each one is showing a no actor. I've tried to manually delete the lights and it just will partially delete the actuall image on the light control section. I'm getting spotlight-32 etc, showing up and I can't delete them either by the phython script or manually. It's like they're a bug, is that possible? Buggy lights? I tried opening up in Poser6 to see maybe it was just a Poser5 issue but the same thing happens. It is like there is something Odd about the lights that came with the texture package. I've never had this happen before and now apparently my figure is gone so I'm going to have to rebuild it now.


bucketload3D ( ) posted Sun, 02 April 2006 at 2:54 PM

Poser lights are EXTREMELY buggy :/ same goes about Poser itself though :) Last time I have run into that problem was when I wan't careful enough and loaded new lights into the scene without first deleting the old lights by hand or via the python script. Since then I am EXTREMELY careful about what I am doing with lights. It seems that in such cases Poser overwrites some information about the lights and leaves the old ones ghosted in the scene while their parameters are already used by new lights. There is no way to help it, just rebuild the scene from the beginning or from the last saved non-buggy file. I hope someone will come up with the solution to the problem though :) kitty5

www.Bucketload3d.com - where cool freebies are ~(==^..^)


Nosiferret ( ) posted Sun, 02 April 2006 at 5:12 PM

Ick! I picked up a python script that will reset lights to either 1 light or none [can't remember right off] because I was seeing that even tho I was selecting reset lights, it would basically put all the lights in one area and I'm still stuck with 30 something dead lights to deal with. The script really helped with removing the unwanted ones and I've used it many times. this time it apparently did not mix well with the lights that came with the LM Dark Elf package from PP, Poser5 or 6. The script would only elminate half of the lights and leave several there, and then it was impossible to delete them myself as Poser did not recognize the light control area on my screen and using reset lights did nothing. First time in about 2 years I've ever had issues with lights. So I am thinking it has to be the lights in the package because the script has worked for me many times without issues. Strange :)


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