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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)
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Off the top of my head I can't think of any reason why changing the actor name should affect the alternateGeom, but Poser does many strange things. Could you post the code for the 'alternateGeom' section of the cr2, and also for the 'geomChan' channel? That might help us figure out what's going wrong. When you changed the name from "wall" to "hip" did you change every instance of the string "wall:"? Do a Search for "wall:" to see if any instances have been left in by mistake.
the workings of the hip switch is one of the unsolved riddles/mysteries in the known universe - hehe
as to geom channels, use unique internal names and switch ids as they all get recorded in the runtime pz3 (registry) at first usage - truly legacy poser
a good idea would be to back up your runtime pz3, and restore it only when all is 'lovey dovey'
Thank you !
yes, strange things occurs ......
ok - here is the code
so no other way than completely remake the figure & bone structure by pz3?! (:
indeed, i do not think i will change the internal actor name of this figure than!
anyway....thank you :)
Ooops, sorry for the code!!! - please, retry here
Miss Nancy: the force limits (4 means the force limits are workimg for that dial) is only referred to dials value - in this case it mean the dials can be set into a range from 0 to 3 value only and, at my opinion, has no relation with the problem - indeed i changed the value also with a text editor but nothing changed...and when saved the value was set to 0.....
probably is right jupiterkris......
Black Rain, I just did a quick test, inserting your code for the hip actor, from the top to just above the "endpoint", into Posette, and only editing the object paths in the alternateGeom section to point to primitive objects. This cr2 worked fine in P4 and P5, I was able to dial in all 4 geometries, and it worked regardless of the state of the Genitalia switch. So the good news is that there seems to be nothing wrong with the code in the hip actor. The bad news is that it leaves me with no idea where the problem is :( I doubt that the addChild or weld stuff would have any bearing on this, but then you never know. I will do a few more experiments and see if i can reproduce the error.
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Hi there :)
i need a little help if you can...
i made out a figure and added several dials but it have a strange behaviour with only 1 dial (switching geometry), it his related to the "hip" and this behaviour happens only if i change the internal name of the "hip".
i mean: the internal and external original name of the hip part is "wall",
if & when i change its internal name from "walls" to "hip" (keeping the external one as "wall") than the switch dial has always a value of 1 (:
you can save poses and figure with different switch dial values but when Poser open them the switch dial value is always set to 1. make this sense?
i tryed to clean the cr2 either by wordpad and some utilities but not yet found a solution.
any help?
thanks in advance :)