Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)
Visit the Carrara Gallery here.
No...first thing I did...many times.(the options I mentioned are there) There are issues. One was a memory oddness that I have seen happen with c5 if it is loaded up. Have seen it stop performing with movies, for example. I closed it out then restarted and it worked. The results still don't look good tho and another problem is it appears you can't apply it to different surfaces...all or nothing. D|S can do this fine and Carrara doesn't handle bump maps this way. So sadly,....probably will be limited use. I could try creating a plane and set it on top, but that is just silly. Makes the displacement in hex, if it cooperates, kinda useless for c5 too. Disappointing.
No need to think outside the box....
Just make it
invisible.
Normal maps are colored. Not grayscale. Is your coin UV mapped first before using your bump texture as displacement on it?
www.youtube.com/user/ShawnDriscollCG
I am not using the bump/normal map as displacement. I am using a normal map as a bump...that is shown in the render...it works. What isn't working is the dismap, which is shown in the background,...It displaces now, there was some kind of Carrar glitch with that, but it won't apply to anything, but the entire object. So looks absurd. Yes it is mapped.
No need to think outside the box....
Just make it
invisible.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
No need to think outside the box....
Just make it invisible.