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MarketPlace Showcase F.A.Q (Last Updated: 2025 Feb 24 4:38 pm)
Quote - Looks good, but I'm curious as to why his hair down below is so...wide??? David
Thanks for all the kudos!
David ... thanks for the laugh! I can only think of one thing to say ... I'm bringing bush back. haha! The pubic hair area is the size of the models pubic hair area. That's the boring answer.
I'm glad it's a natural, fuller pubic area ...I can't stand it when folks overly shape them, trim it up but don't shave it into odd looks, it's just strange to me! Pubic and underarm hair are created by the body to keep area's like that from becoming chafed with the excessive heat and moisture and rubbing that goes on in those areas.
In any case I'm happy as a bug in a rug that your doing him all natural!!
One request.... folks have been asking if anyone's going to do a texture that is very smooth for when Apollo is morphed into boy and baby sizes. You think you would like to follow up this pack with something like that?? Meaning NO facial stubble, no nothing but maybe some light fuzzies here and there if it's necessary!
Thanks again
Richard
---Wolff On The Prowl---
TMI is one I use all the time with friends but now it backfires and they use it on me too!!
BUMP!! :lol:
---Wolff On The Prowl---
I will only say one thing.... Its impossible to really do pubic hair on the testicles so you'll never find an ApolloMax texture with any possible hair down there, so you will always have to postwork that. I spent hours trying to work with Jepe on the first hairy ApolloMax texture (Dick AM VI) and we pulled our hair out trying to make the pubic hair work on the gens maps. The testicular map is soooo small, that anything painted or put onto them, will be so stretched that any hair will turn into a grey blur on them. plus the texture map for the top of the shaft where it connects into the body area, is als stretched although theoretically it shouldn't do that. So, for ApolloMax, anything below the body line connection to the gens, is gonna be postwork only.
The maker of the figure argued with me that the figure was "perfect" and that nothing was impossible with him. I dare anyone to have success with turning the peanut sized map into anything but a grey blur.... smile
The texture Mr. Lopez is great... compliments.
Greetings from Germany
ProFotograf
My
PoserAddicts
So, did this get stuck in the pipeline? I'm eagerly awaiting it. To tell teh truth, I won't have any funds available until Friday, but there are quick a few new male textures coming out this week and I want to get an idea home much money I'll be spending (and how much food I can go without the next 2 weeks :)
I'll keep an eye out for it, since this is for Apollo so it is under MUST HAVE :)
Best,
Jeff
I submitted Sunday evening, I'm not sure what the turnaround is. The cost is $8.95 but... the texture is for Poser 5 and above only, there's no P4 or PP pose file. Sorry P4 users.
Vic
I work in DAZ Studio but know how to fix all that up so I'm not worried. Are the texture loading files as .pz2 or .mt5 files??
Thanks much
Richard ;-)~
---Wolff On The Prowl---
They are all .pz2 files. I have DS but I've only used it once or twice. As it is I have P6 and barely if ever use it, only for testing really. I'm having a hard time moving over. I just stick to P5 since everything is already there. haha..! I do love the occlusion lighting in 6 though it takes a while to render. <-for me that is...
Goodie then. Pz2 files make it a bit easier to do. If I get really into it and finish them all I may just have to share them for the other D|S users that might have an interest in this fine package!!
All the best
Richard ;-)~
---Wolff On The Prowl---
No, not good... got kicked back because of a sententce in the readme file. So it might take another week. :(
Is up in the marketplace. Thanks all for looking and showing interest.
Vic
Coolness!!
Thank you so much for keeping interest in our boy Apollo!
---Wolff On The Prowl---
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