Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
I have 2GBs + 160GB harddrive as well. Someone wrote in past threads, that no matter how powerfull system you have, poser will only use so much to a max limit written in the software. I still get out of memory error once in awhile to, doesn't speed up the renders and bucket size doesn't help. "lower bucket size" (when it is at 64). Not like gaming, it will everything in your system.
lol!
good i'm glad i'm not the only goob with a decent system and sucky poser performance! i've spent the last 2 nites trying to render my latest pic and kept getting the dreadful error report. so i render it again tonite and had not changed a thing...and now it renders. fickle program. can't live without it! lol!
at least with gaming you can enjoy the system performance...unlike, well, you know. ;P
Comitted to excellence through art.
Try turning off a few of your extranious background processes before rendering, that helps sometines.
DPH
STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS
Regarding the texture/memory error, whenever I get that, I close everything down, defragment the drive where my .pz3s are stored, reboot, reload the scene. Usually, that seems to get my projects over the hump. This procedure probably won't help for more complex scenes (lots of figures, props, etc.), as mine tend to be fairly simple.
If you use XP do this for the memory issue:
Go to control panel
then system
Then advanced
then performance/settings
then advanced (again)
then virtual memory/change
then click custom size.
I find i can give Poser the added kick it needs just by increasing the initial size a little bit and then I increase the maximum size a tad also. Click set and that should do it. You might have to restart your computer...sometimes I do and sometimes I don't.
PS - anything I tell you to do to your computer, you're doing at your own risk so proceed accordingly! :biggrin:
My idea of rebooting is kicking somebody in the butt twice!
Quote - Wondering why is it illegal? If we want to get that more memory to Poser6, we should be ok with that. We are the customers. What makes it illegal?
I didn't say it is illegal. I said it might be illegal, depending on whether or not this qualifies as modification of a copyrighted binary and whether or not this is allowed under your country's law. With the DMCA and other questionable legislation, I'd rather err on the safe. After all, I'm an engineer and not a lawyer.
PapaBlueMarlin - ** I used to get Memory erors until I made sure I had updayed Poser, properly. You need to install them after a fresh install of poser and before that install has been opened.
**Also, when you are talking about speed of render time the only piece of hardware to you are refering to is your CPU.
RAM is more a measure of how heavy/large(Size.) a scene you can render, and to how large. RAM is also a measure of how much your computer can remember before it needs to ask the CPU to rerender things, like rerender a camera view you were working on before you switched to a different camera for a peek.
rockets - Virtual Memory counts at that 2GB - 3GB switch, they're talking about. Off hand a good RAM to Virtual Memory Balance is 1:2.
I'm not sure what you mean by a fresh copy, new system or not you'll need exactly what version of Poser you are running, and if your Service Packs are installed.
Alot of Poser speed is in the users experience, and what you're really looking to do. With experience you'll learn many ways to tweak rendering speed, from within the Render Options window. Off the top of my head you should dissable rendering of shadow, and dissplacement(Or turn dissplacement way down to like .001) Otherwise there are plenty of threads around here on that. Other than that you ned to ask yourself how often it's really necessary to do 1 of two things A.) Render animations, or B.) Render Huge Life-Size posters. The slant to these answers is that Poser is'nt a Network Renderer yet, so really there is still time in the learning curve to perfect still life skills...like I do on my 700Mhz Celeron with 756MBs of RAM, all day...
For tweaking things on the RAM side of things see this thread I just wrote a moment ago:
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2668451
Cheers!
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I recently upgraded computers from one with 256MB RAM to one with over 2 GB RAM. Why is it that I'm not noticing faster render times and today I got a message that Poser did not have the memory to render a texture?