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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 14 2:19 am)



Subject: My French Maid so far


kelkor ( ) posted Tue, 17 October 2006 at 10:03 PM · edited Sat, 20 July 2024 at 6:39 AM

file_356989.jpg

This is how she looks so far. These are just compressed sample renders so please forgive the quality. I played very little with the lighting as can be seen. A question I have; Is there a simple way to get her to stand in her shoes? Her toes stick through the bottom, and she stands back on the heels.

Any help would be great. Even if you have other tips I will listen.
Thanks
Kelkor


kelkor ( ) posted Tue, 17 October 2006 at 10:04 PM

file_356990.jpg

And the 2nd pic.


nickedshield ( ) posted Tue, 17 October 2006 at 11:02 PM

One of the fastes ways to set the shoes and feet: start form the default position,IK OFF,zeroed, don't load the shoes yet. Set the right foot bend ~30. toe~25. Use the symmetry command to copy the right leg to the left Load shoe and conform doe the same with the other. Use the fit shoe morph in the feet of V3 to get rid of poke trhu. Look at the heel of the shoe, if it's flat on the ground you have it otherwise, tweak the foot bend and the toe bend as needed. Each set of high heels maybe different but this will quickly get you in the ball park.

I must remember to remember what it was I had to remember.


geoegress ( ) posted Tue, 17 October 2006 at 11:32 PM

or you could just select the toes on each foot and set the min and max trans to 100%


Acadia ( ) posted Wed, 18 October 2006 at 5:25 AM

Or you can do what I do.

I rotate the figure on the Y Axis and from the side I  select the right foot and move the Bend, Twist and Side to Side dials until the heel is flat on the ground.  Then I select the right toe and bend the toe until the ball of the shoe is flat on the ground.   Then I repeat the process for the left foot and left toe.  Then I turn the figure facing the camera and if needed I will use the side to side dial again to turn the foot a bit if the foot isn't supposed to be exactly flat IE: resting partially on the inside or outside edges.

Once I'm done i return the Y Axis to zero.

Sometimes I use the Pose camera  (right click in the pose window and pick "Pose Camera".  When done, right click again and pick "Main Camera". This way you don't change your main camera perspective)

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



billy423uk ( ) posted Wed, 18 October 2006 at 8:42 AM

would hiding the toes work

billy


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