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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: material room question


mtone ( ) posted Thu, 26 October 2006 at 12:37 PM · edited Mon, 29 July 2024 at 7:58 AM

I have a question for the material room.

I recently found out what the alternate diffuse material is for. Now, I connect those for character head skin and body skin via new node - lighting - special - skin. I think the skin renders better with this.

My question is, is there any techniques about the eyes (like lacriminals and pupils) to make them render better using the material room.


randym77 ( ) posted Thu, 26 October 2006 at 2:11 PM

I usually add a specular to the cornea.


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