Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)
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I have a question for the material room.
I recently found out what the alternate diffuse material is for. Now, I connect those for character head skin and body skin via new node - lighting - special - skin. I think the skin renders better with this.
My question is, is there any techniques about the eyes (like lacriminals and pupils) to make them render better using the material room.