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Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

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Subject: C5Pro or Animation Master


aragorn_lonely ( ) posted Sat, 27 January 2007 at 5:52 PM · edited Mon, 28 October 2024 at 1:59 AM

Hi all!
I've got C5 std and prize of C5Pro upgrade is cheap.For animations which is better Animation Master or Carrara5 Pro?

Please help me.


bwtr ( ) posted Sat, 27 January 2007 at 8:06 PM

http://www.carrara3d.com/carrara_poser3.html

Most of the stuff done at this site was with Carrara 3. The movie short to which you are directed by the thread was done in Carrara5Pro I think it says.
Why would you need Animation Master?-(-Which does not seem an allround app thus you are adding a lot of money for little I would feel.)

Its worth going around all the stuff on the carrara3d site--very inspirational.

bwtr


danamo ( ) posted Sat, 27 January 2007 at 8:07 PM

It depends upon what kind of animations you want to do; character animation, or "grav-car soaring over a vast city containing thousands of huge buildings" kind of animation,lol. I have both applications. Animation Master is a superb software for making and rigging your own original characters, but since the modeling is spline-based, it sits in its own little universe and does not share well with other apps( i.e. polygon-based modelers/renderers) and if you want original props and characters you will likely have to build them from scratch, though A:M does come with props and characters you can learn to animate with. 
    Carrara might have an advantage in certain areas. Nearly anything you build in Carrara can be used  by other polygon-based apps/renderers including the majors such as 3DS Max, Maya, Lightwave, Cinema 4D, and other apps such as Poser, Vue, Bryce, and now Terragen. Carrara can also use nearly any prop(or character) made within all those other apps. 

      Both apps have instances, particles, and physics, and advanced rendering functions. 
I would say that if you wanted to do a character-driven animation with more close-up, or medium shots, A:M might be your best bet. It has better character-rigging tools at this time.
If you want to simulate large machines or landscapes in the real, or Sci-fi fantasy worlds, Carrara might be the better bet. You can use the output of both apps for compositing
with real-world actors, or for match-moving, but here again I would give the nod to CarraraPro.
This is all my own opinion having worked with both apps. I love 'em both. HTH  Dan


aragorn_lonely ( ) posted Sun, 28 January 2007 at 5:33 AM

Thanks  for all your comments.


ccotwist3D ( ) posted Sun, 28 January 2007 at 3:46 PM

I'd get the lower priced version of Softimage, if I were you. It would meet all your animation needs, and the licensing can be upgraded to the more expensive versions used by professionals.
It's scripting abilities and animation tools are excellent.


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