Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
Visit the Carrara Gallery here.
In case you need some more options...like batch conversion check out> free FBX Converter Transfer project data from one application to another quickly and easily with the FBX Converter. This utility lets you convert OBJ, DXF™ and 3DS files to and from the FBX file format. FBX 2006.11 Converter FBX 2006.08 Converter FBX Converter 6 http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6839916
Hi Dex, FBX in Carrara is a mixed bag. Many of the "big players" seem to have quite a few issues with .fbx as well. I don't know all the issues but apparently it's pretty tough on 2nd party developers to keep up with in addition to being a little quirky. As far as use in Carrara, the .fbx importer is more successful than the exporter. You can import .fbx keyframes with it but not export them. There are issues with lights, textures and the list goes on. So, exporting animations is not an option at this time. :-/ Probably not what you wanted to here. Mark
Hey, Mark -
Thanks for the response. I'd actually eventually figured that all out for myself, too. Exporting with bones to FBX is possible, and the UV coordinates travel with the model (though the texture itself doesn't -- odd). Carrara's Z to Y remaping seems to confuse part of the workflow, too. There are just a few too many issues with it.
We're trying out Cinema 4D now; expensive, yes, but the game engine we're using reads C4D files natively; seems to be the answer.
We have Lightwave, and it's FBX exporter is buggy at best. (Carrara's works -- it just can't export the animation. LIghtwave's doesn't even work.) Oh, and don't even get me started on using Lightwave for boning. Their boning system is a NIGHTMARE. And the program crashes randomly on both our Mac Quad-Core G5 and our MacBook Pro. Carrara is five hundred times more stable. Who'd-a-thunk?
- Dex
You might give this a go:
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=9256041
It is the free FBX converter from Autodesk.
It will take an fbx and turn it into a 3ds or obj file that Carrara standard could load.
Not sure if it will bring in the animation - don't think Carrara can use keys from a 3ds file, at the least you should get the mesh and textures.
wayne k
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Hey Everyone,
I am looking for a utility that will allow me to convert my Carrara files (or .3DS, .OBJ) to .fbx or .x format (for use with Microsoft's XNA). Has anyone stumbled upon such a conversion creature?
Thanks for your time!