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Subject: Ivy Generator


Rochr ( ) posted Thu, 15 March 2007 at 12:11 PM · edited Mon, 16 September 2024 at 1:07 AM

Ok, so the navigation suck, but it´s quite useful. 
Thought some of you may be interested. :)

http://graphics.uni-konstanz.de/~luft/ivy_generator/

Rudolf Herczog
Digital Artist
www.rochr.com


Rosemaryr ( ) posted Thu, 15 March 2007 at 12:15 PM

Wooooo! Definitely downloading this one!

RosemaryR
---------------------------
"This...this is magnificent!"
"Oh, yeah. Ooooo. Aaaaah. That's how it starts.
Then, later, there's ...running. And....screaming."


AGOR ( ) posted Thu, 15 March 2007 at 12:40 PM

Thanks.More than interested.:)


Victoria_Lee ( ) posted Thu, 15 March 2007 at 12:41 PM

Sweet!  Downloaded and will give it a play later.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


Death_at_Midnight ( ) posted Thu, 15 March 2007 at 1:04 PM

Impressive! Must get... got it now! :-)


Death_at_Midnight ( ) posted Thu, 15 March 2007 at 2:02 PM

This is a fun program. From the Readme file:

 

Usage:

Import your obj+mtl scene, double-click to place the ivy root,
press "grow", and enjoy watching the ivy growing! If you want
to see the full geometry, press "birth". Use the export
function to save your ivy geometry as obj+mtl for usage in your
3d world. Please keep your scenes simple, since the growing
process slows down in complex scenes heavily. In case your ivy
is growing inside your objects, use the "flip normals" button
to flip the surface normals of your objects. You can customize
your ivy using the provided settings - tool-tips will help you
to understand the settings.

Camera controls:

rotate - left mouse button
track - left mouse button + control
dolly - right mouse button
orbit - left mouse button + shift


TheBryster ( ) posted Thu, 15 March 2007 at 2:24 PM
Forum Moderator

Rochr: Thanks for the link! 

I sent Thomas Luft a thank-you too! We all should.

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Rochr ( ) posted Thu, 15 March 2007 at 2:40 PM

*"I sent Thomas Luft a thank-you too! We all should."

*I absolutely agree, and i´m still amazed he´s actually giving it away for free. 

Rudolf Herczog
Digital Artist
www.rochr.com


tom271 ( ) posted Thu, 15 March 2007 at 3:12 PM

more for brain matter....



  ----------------------------------------------------------------------------------------------------------------------------



clay ( ) posted Thu, 15 March 2007 at 4:03 PM

Please someone port this over to the mac, I could really use that lil app hehe

Do atleast one thing a day that scares the hell outta ya!!


Ang25 ( ) posted Thu, 15 March 2007 at 6:10 PM

OMG that looks gorgeous, I'm itching to get home. Oh wait thats not poison ivy. Ok I can't wait to get home and download this. It looks so cool.


RodsArt ( ) posted Thu, 15 March 2007 at 6:13 PM

Awesome little Program. Thanks Rudy!!

___
Ockham's razor- It's that simple


johnyf ( ) posted Thu, 15 March 2007 at 9:06 PM

Thanks for the link. Looks interesting!


Rosemaryr ( ) posted Thu, 15 March 2007 at 9:52 PM

In addition to the given Read-Me instructions: First thing on opening: Zoom Out! (Right-click and drag downwards) For some reason, the default opening camera is in extreme zoom-in position. 2. Import any desired object for the ivy to grow onto. Must be .obj format. 3. Double-click to place base of ivy. 4. Adjust sliders if desired. 5. Click on the 'grow' button. You will see blue indicators showing where the ivy will grow to. 6. When it looks right, hit the 'birth' button. This actually creates the obj model of the ivy. 7. Export ivy. In Bryce: You will need to ungroup the three part model (one branch group, and two leaf groups) in order to set the transparency settings on the leaf material. Once I figured out the steps, it was quick, clean and easy. Imports without any problem. And, IMHO, makes a more realistic branch sturcture than anything I've seen. The branch alone (deleting the leaves groups) makes for a lovely root bundle, if you like. All in all, an excellent little program!

RosemaryR
---------------------------
"This...this is magnificent!"
"Oh, yeah. Ooooo. Aaaaah. That's how it starts.
Then, later, there's ...running. And....screaming."


Death_at_Midnight ( ) posted Thu, 15 March 2007 at 9:59 PM

Yeah, good point about the zoom. It took me a bit to realize it was really zoomed.

Has anyone figured out some good settings? When I was experimenting with it some hours ago, it was just going up then coming right back down. An upsidedown U... all the time.


AgentSmith ( ) posted Fri, 16 March 2007 at 1:50 AM · edited Fri, 16 March 2007 at 2:03 AM

I just used default settings, and lol....let it wrap itself around Bryce's Trefoil go for a count of 400.....oh, it worked, very well. but the render time is going to take overnight, lol. 

And ditto, with my experience so far, I have found I  had to always do the following;

-Use the flip normals button. Otherwise the ivy ALWAYS grew inside the mesh (also).

-Use the Birth button after growing the ivy, otherwise when I went to export, it would just make a 0kb file and that's it, lol. (live & learn)

VERY cool little app!

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


AgentSmith ( ) posted Fri, 16 March 2007 at 1:51 AM

DAZ needs to acquire this from Thomas Luft toot-sweet.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


AgentSmith ( ) posted Fri, 16 March 2007 at 2:46 AM

file_371884.jpg

Alright, screw overnight rendering. Here's the non-hdri version of the ivy covered Trefoil.

as I stomp off to cover every mesh I have in ivy

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


clay ( ) posted Fri, 16 March 2007 at 2:51 AM

A.G..Get a mac port, this thing looks awesome, I want it badly :-D Could have used this a loooong time ago yunno?

Do atleast one thing a day that scares the hell outta ya!!


Rochr ( ) posted Fri, 16 March 2007 at 6:16 AM

Clay, you should do the right thing and get a PC. :biggrin: 

How the heck do you guys manage to wrap the stuff AROUND your meshes. My attempts only result in stuff growing here and there, and never along the mesh... :mad:

Rudolf Herczog
Digital Artist
www.rochr.com


AgentSmith ( ) posted Fri, 16 March 2007 at 6:29 AM · edited Fri, 16 March 2007 at 6:29 AM

**...to wrap the stuff AROUND your meshes

**-I Had that same problem, until I started clicking that "Flip Normals" button before double-clicking on my mesh to grow. After that, it did the right thing and only grew along the outside of the mesh.  ;o)

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


ariannah ( ) posted Fri, 16 March 2007 at 10:32 AM

Quote - A.G..Get a mac port, this thing looks awesome, I want it badly :-D

I'll second that request.  I'd be happy to pay for a Mac version.
This foliage hound would love to have this in her Mac toolbox!
Pretty pleeeease?

;-)

I dare you, while there is still time, to have a magnificent obsession. --William Danforth


Rochr ( ) posted Fri, 16 March 2007 at 11:07 AM

Quote - **...to wrap the stuff AROUND your meshes

**-I Had that same problem, until I started clicking that "Flip Normals" button before double-clicking on my mesh to grow. After that, it did the right thing and only grew along the outside of the mesh.  ;o)

 

Yep, tried that. Didn´t look anything close to yours though, just a few random branches.
Care to share some settings? :)

Rudolf Herczog
Digital Artist
www.rochr.com


Death_at_Midnight ( ) posted Fri, 16 March 2007 at 11:28 AM

Clay, I'm not a Mac person, so I don't know what's going on in the Mac scene. However, any emulation software do you have?


Death_at_Midnight ( ) posted Fri, 16 March 2007 at 12:34 PM

I think we have to wait for it to grow... anyway I think that's my problem... I didn't wait. Clicked grow, watched it for a bit, then birth.. but too fast. Right now it just grew over a rock.... still going.. will it stop automatically?


AgentSmith ( ) posted Fri, 16 March 2007 at 12:55 PM

Care to share some settings? :)
-Actually, I didn't change any settings, left them at default.  ;o?
So, I dunno. Maybe different meshes have different reactions?

**will it stop automatically?
**-About the time your ram starts smoking....yes. (otherwise, no I don't think so)
I let that Trefoil one go to 400, which made a 67Mb Ivy mesh. I don't know if I want to go much higher, lol.

Actually, when I can (I'm still rendering the HDRI version) I'll start screwing with the settings, hopefully get more coverage, with a little less density. Although, can't complain, this is a bad-a$$ little utility.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


danamo ( ) posted Fri, 16 March 2007 at 1:37 PM

Thank you for the heads-up Rudi. This is a fun app.


AgentSmith ( ) posted Fri, 16 March 2007 at 1:39 PM

file_371924.jpg

**The (not quite finished) HDRI version of the render.**

Well, I need my main PC right now for other graphical stuff, so I gotta pause this 7 hour HDRI render, but I was itching to post it. At least it's about half way through the last pass.

HDRI makes it look so much better.
But, multiple light sources, even though not using soft shadows, makes it render so long, lol.

*Hey - One little suggestion; after you get your first ivy into Bryce, get the mats on the three meshes (branches, young leaf, adult leaf) just how you want them, and then save those as Bryce presets. Obvious suggestion, but a huge time saver when bringing in new Ivy.

*Also - I ended up using a tweaked Bryce DTE on the branches scaled way up (1000%), Anything else just showed up as a plain tan or brown color.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Death_at_Midnight ( ) posted Fri, 16 March 2007 at 1:56 PM

Yikes! I better stop mine then!!


ellocolobo ( ) posted Fri, 16 March 2007 at 2:15 PM

Before long we all will be saying..."Hello.  My name is... And I'm an Ivy addict"


Death_at_Midnight ( ) posted Fri, 16 March 2007 at 2:52 PM

Hrm, for some reason I can't seem to get rid of the white border in the ivy's leaf .PNG files in Bryce.


AgentSmith ( ) posted Fri, 16 March 2007 at 3:14 PM · edited Fri, 16 March 2007 at 3:16 PM

file_371932.jpg

You have to enable the transparency in the Mat Lab. Kinda like fixing DAZ figures' eyes.

-Put the beads across from Transparent & Transparency in Channel A. In the little Material Options drop down, make sure Blend Transparency is enabled.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


danamo ( ) posted Fri, 16 March 2007 at 4:09 PM

Is it possible to replace the Ivy .PNGs with other leaf pictures? If so, this app would be perfect for making any vining plants, such as morning glories, Lllanas(shrouding a Mayan temple), Wisteria, or even Kudzu.


Rochr ( ) posted Fri, 16 March 2007 at 4:16 PM

Quote - Is it possible to replace the Ivy .PNGs with other leaf pictures?

It works just fine. I´ve tried with a few different leaf-types. 

Rudolf Herczog
Digital Artist
www.rochr.com


Death_at_Midnight ( ) posted Fri, 16 March 2007 at 4:27 PM

Thanks AS. Forgot all about that, actually. Will have to try that when I get back home. Thanks!


danamo ( ) posted Fri, 16 March 2007 at 4:28 PM

Most excellent! Thanks for the reply Rudy. :-)


AgentSmith ( ) posted Fri, 16 March 2007 at 5:12 PM

Replace the leaves with tentacles.....

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


AgentSmith ( ) posted Fri, 16 March 2007 at 6:43 PM

file_371952.jpg

Okay, I crteated a strangely shaped Bryce object to experiment with some different Ivy settings, this is the first result.

These settings had the Ivy crawl across the mesh pretty fast, and quite completely, yet somewhat irradically. Normally the Ivy crawls slow and doesn't spread all that fast, so it turns out very dense in a tighter area.

The Ivy itself is less dense, but covers more area. I'll need to play with the settings more as the Ivy is irradic in how it sometimes shoots away from the mesh a little too much.

But, the mesh was quite decent at only 2.8Mb!

After rendering here, I see I should have reduced the size of the leaves a little. Scale looks a little comical.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


AgentSmith ( ) posted Fri, 16 March 2007 at 6:43 PM · edited Fri, 16 March 2007 at 6:44 PM

file_371953.jpg

Here are the settings I had used, and/or check out the screenshot.

Growing
0.05
0.5
0.2
1
0.1
0.95
0.424
0.243

Birth
0.15
1.5
0.7

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


TheBryster ( ) posted Fri, 16 March 2007 at 6:45 PM
Forum Moderator

Very kewl!

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


AgentSmith ( ) posted Fri, 16 March 2007 at 7:22 PM

Okay, MUCH better settings, imo.

Growing
**0.05
**0.5 (default)
0.2 (default)
1 (default)
0.1 (default)
0.95 (default)
0.333
0.103

Birth
0.15 (default)
1.0
0.7 (default)

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


AgentSmith ( ) posted Fri, 16 March 2007 at 8:12 PM

file_371958.jpg

Okay, this is more what I myself was shooting for. It's getting close to the sweet spot for me; pretty good density and coverage but not too much of either. Ivy mesh at 22Mb.

Settings that I'm now at;

Growing
0.0251
0.333
0.243
0.494
0.1
0.807
0.342
0.247

Birth
0.099
0.6
0.502

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


kaveman ( ) posted Fri, 16 March 2007 at 11:17 PM · edited Fri, 16 March 2007 at 11:19 PM

file_371974.jpg

Ivy Envy on Apple Isle... After a marathon effort I have it working on my Core Duo. It's far from ready for primetime but here's my first attempt. Apple Logo made in Bryce then exported, imported into Ivy still running in xCode and covered the top in Ivy. Still many warnings and some strange bugs to kill, but after killing 100's it's nice to have something working:-) Warning: I don't know C++, never seen the QT framework or GLee before. So this project may never reach a stable, sharable application. But it's very fast:-) Cheers Kaveman


Death_at_Midnight ( ) posted Fri, 16 March 2007 at 11:26 PM

It's like one of them chia things!  :-)

This is one cool program!


AgentSmith ( ) posted Sat, 17 March 2007 at 12:27 AM

Holy $&%!
You mean you "ported" this thing over to a Mac?

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Rochr ( ) posted Sat, 17 March 2007 at 3:02 AM

*"Replace the leaves with tentacles....."

Yeah, perhaps that will work better. :)

I´ll try your settings and see how things turn out. Thanks man.
I think it also has something to do with the C4D-obj´s im putting into it. I´ll try some Bryce-models instead.

Rudolf Herczog
Digital Artist
www.rochr.com


AgentSmith ( ) posted Sat, 17 March 2007 at 5:03 AM

I've tried (so far) straight Bryce made models, and Bryce-made models that I ran through ZBrush just to get it to be a single solid mesh, so far so good.

Also tried a Elefont made mesh that I ran through Bryce to convert it to .obj, that worked well also.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Mugsey ( ) posted Sat, 17 March 2007 at 7:41 AM

I snagged and bagged this puppy - shall sinfully covet it - MWA HA HA HAAAAAARRRRRRRR.....


ariannah ( ) posted Sat, 17 March 2007 at 10:11 AM

Quote - Holy $&%!
You mean you "ported" this thing over to a Mac?

Yeah Kaveman - enquiring minds wanna know?!  Robert over in the C4D forums is also attempting a try, but your is the first render I've seen.  How do non-techno wizards like myself attempt this & will it run on a dual G5 PPC running 10.4.7?

I dare you, while there is still time, to have a magnificent obsession. --William Danforth


dan whiteside ( ) posted Sat, 17 March 2007 at 12:34 PM

Cool Kaveman! Since it's being complied in xCode, it should be able to produce a Universal Binary (although that may be easier said then done). I've got the download and will try it under Parallels Desktop and Bootcamp when I get back to work next week. Oh and thanks to Rudy for the link and AS for the all the tips! Best; Dan


AgentSmith ( ) posted Sat, 17 March 2007 at 1:55 PM

These Mac people.....everything they do with code sounds like one of Data's technical rants from Start Trek.  ;o)

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


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