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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: A simple "Planet" shader network


pjz99 ( ) posted Mon, 18 June 2007 at 2:11 AM · edited Sat, 26 October 2024 at 4:09 AM

file_380487.JPG

If anyone's interested....  applied to a high-rez sphere primitive:

My Freebies


pjz99 ( ) posted Mon, 18 June 2007 at 2:11 AM
pakled ( ) posted Mon, 18 June 2007 at 7:33 AM

interestin'.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Greywolf Starkiller ( ) posted Mon, 18 June 2007 at 8:45 AM

Thanks pjz99. I saved the full size version of that pic because that makes planet creation
MUCH easier. That technique might be useful for other things as well. :)

Greywolf


Dead_Reckoning ( ) posted Mon, 18 June 2007 at 9:17 AM

Quote - Thanks pjz99. I saved the full size version of that pic because that makes planet creation
MUCH easier. That technique might be useful for other things as well. :)

Greywolf

 

You may wish to Check Out CastlePoser or The Node Cult Forum at Rdna.

Both sites are very good for learning about the Material Room.

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson


pjz99 ( ) posted Mon, 18 June 2007 at 9:47 AM

Note that this is a very simple arrangement; if you really wanted to go whole hog you'd do something about the distribution or scaling of the atmosphere clouds to add some kind of atmospheric bands and concentration at the poles, and possibly something similar for the "land masses".  This was just a quick-and-dirty that came out fairly nicely.

My Freebies


stewer ( ) posted Mon, 18 June 2007 at 9:49 AM

file_380497.png

Planet shaders are fun. They're simple to start with, but you can get infinitely elaborate if you're really into it - you could try to generate an atmospheric layer around the planet or even try to add rivers and lakes.


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