Fri, Dec 20, 11:33 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 20 7:20 am)



Subject: Animation layers in p7.


Torulf ( ) posted Mon, 12 November 2007 at 5:37 PM · edited Thu, 25 July 2024 at 2:36 PM

 I do not understand the animation layerss. Its looks a little bit complicated due to the manual. Are there any tutorial?

I want to make a work threw walk designer.

And get only the abdomen and lower to be affected, for the chest and upper I want to keep the original pose.

If I understand it right this can be made threw animation layers. Or is there any different method for do this?

TG


kuroyume0161 ( ) posted Mon, 12 November 2007 at 6:09 PM

One way here would be to apply the walk with Walk Designer and then delete the animation on the body parts where you don't want it to remain.

But, you could also create a new Animation Layer and animate these other body parts as you like.  Set the mode to Replace for Animation Layers.  This means that the animation of those body parts on the Base Layer (or lower layers) will be replaced by that of the new layer.  This should work for still pose as well - as long as you set the Start/End for the layer to cover the animation.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.