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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 21 4:30 pm)



Subject: for the totally distracted


jesserev ( ) posted Thu, 24 January 2008 at 10:49 AM · edited Tue, 21 January 2025 at 4:21 PM

Does anyone have a nice outline list of the things to do before you render final scenes to compress the file. (ex. get rid of extra morphs, compress texture files etc etc etc)

Secondly, is there a way to "package" a scene. I.E. Once I finish a scene, i want to take all the files used in that scene (and only the files needed, not the extra junk in the runtime) and burn it to a disk (so i can just unzip in a blank runtime and have it on a workhorse computer running for renders only)

Does that make sense?


PhilC ( ) posted Thu, 24 January 2008 at 11:49 AM

Scripts > Utilities > collectSceneInventory will address your second question.


Acadia ( ) posted Thu, 24 January 2008 at 11:57 AM

The problem with trying to gather up all of the resources you used in a .pz3 file and packaging it up for use on another computer is that Poser relies on the runtime paths to the items inside the .pz3 file. So if you take all of that stuff to a different computer and don't put them back in the exact same structure/path, Poser will be making you find textures, geometries, cr2, INJ morphs, Deltas etc etc.

So far as getting rid of the extra morphs that were not used, I have no clue. I asked and was told you have to go one by one and delete them,  :blink:  I think later that  Ockham or svdl made a script or three to do it automatically, but it was very complicated and I never did figure it out.

Here are the threads. If you can figure it out, more power to you :)

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2663088

http://www.renderosity.com/mod/forumpro/showthread.php?message_id=2841023

http://www.renderosity.com/mod/forumpro/showthread.php?message_id=2921877

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



jonnybode ( ) posted Thu, 24 January 2008 at 1:10 PM

Quote:
Scripts > Utilities > collectSceneInventory will address your second question
:end quote

Wow, thank you PhilC, didnt now that.
Now I can get rid of that gigantic runtime i keep just to be able to open old scenes.

Regards / Jonny



jesserev ( ) posted Fri, 25 January 2008 at 8:11 AM

oh, and one third stupid question... does poser run on 64 bit? I looked at the site and they just say xp. I'm assuming that means 32-bit, but I was always taught what assume spells.


kuroyume0161 ( ) posted Fri, 25 January 2008 at 8:45 AM

Poser runs on 64-bit but in 32-bit 'mode' - just like all 32-bit software.  I read that it runs rather well for the most part.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


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