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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)



Subject: A poser setting- silver/white characters


ladyperiwinkle ( ) posted Fri, 22 February 2008 at 4:47 PM · edited Sat, 01 February 2025 at 10:11 AM

 My characters in Poser start out looking normal, but when I add a skin mat, make up or clothes the whole body  and clothes turn a silver white until I render it.  How do I fix it.
 It didn't always do that, it just started to do that.
I just added another 1 g of ram and I have 3/4 of hard drive memory left.

I have Poser 7

Thank you


Gareee ( ) posted Fri, 22 February 2008 at 5:46 PM

Is it with all characters, or a specific mat application? Some things just can't be shown in preview at all, or have settings that affect preview poorly.

Try a different character or mat setting and see if the same thing happens.. if not, then it's that specific one you were using.

Way too many people take way too many things way too seriously.


Conniekat8 ( ) posted Fri, 22 February 2008 at 5:56 PM · edited Fri, 22 February 2008 at 7:30 PM

Quote -

Settings in textures, if they have procedural components can do that. I'm pretty sure that Poser can't show procedural textures in preview.

That's right.

Ignore Preview for anything other than getting the positions of your scene elements.  It's pretty useless for anything else. 

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
BadKittehCo Store  BadKittehCo Freebies and product support


BeyondVR ( ) posted Sat, 23 February 2008 at 9:06 AM

Many figures load with no texture, but have a skin tone applied in the diffuse channel.  A MAT pose will usually set that color to white.  If you are in Texture Shaded display mode you should see the map.  Other modes will show the white color.  Try hitting Ctrl+9 to set the display mode.

John


bopperthijs ( ) posted Sat, 23 February 2008 at 10:22 AM

Use SreeD-preview instead of OpenGL. OpenGL sucks in Poser. especially on ATI-cards.

Bopper.

-How can you improve things when you don't make mistakes?


Gareee ( ) posted Sat, 23 February 2008 at 3:45 PM

I know they implimented some proceedural preview options in Poser 7.xx I remember working on the funcat in 2006, and sending them bug reports and them fixing the issue in one of the patches.

that said, sreed faster then opengl? any other benefits/issues?

Way too many people take way too many things way too seriously.


Conniekat8 ( ) posted Sat, 23 February 2008 at 4:02 PM

Open GL is limited to how many lights it shows in preview, I think it's 8.
Makes it dang hard to fine tune lighting whan you don't see the lights in preview.

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
BadKittehCo Store  BadKittehCo Freebies and product support


Acadia ( ) posted Sat, 23 February 2008 at 4:09 PM

Quote - Open GL is limited to how many lights it shows in preview, I think it's 8.
Makes it dang hard to fine tune lighting whan you don't see the lights in preview.

Yep,  I have an Nvidia card and I can only use Poser in OpenGL because SreeD freezes up on me.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Gareee ( ) posted Sat, 23 February 2008 at 4:44 PM

so sreed supports more lights? I might have to switch to that, and see if perfomance is better then. I'd think that using a video card's memory and abilities though would be faster then software only...

Way too many people take way too many things way too seriously.


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