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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Material Room Blurring


samhal ( ) posted Sun, 02 March 2008 at 8:54 AM · edited Fri, 22 November 2024 at 4:41 PM

Is there any way to use any of the material room nodes to blur an image (say a background image, or better yet the texture to a prop used in the background) without having to resort to photoshop first and then load it up? It would be soooo handy to blur an image from WITHIN poser. 

Or have I overlooked an obvious poser capability (which wouldn't be the first time.)

Thanks for everyone's patience and all the answers you've given me already!!!

i7 6800 (6 core/12 thread), 24 GB RAM, 1 gtx 1080 ti (8GB Vram) + 1 Titan X (12GB Vram), PP11, Octane/Poser plugin, and a partridge in a pear tree.

Oh, and a wiener dog!


dadt ( ) posted Sun, 02 March 2008 at 9:27 AM

Use depth of field when rendering to blur the background objects.


gmadone ( ) posted Sun, 02 March 2008 at 11:44 AM

Add a little noise to the offset inputs of the image node.


bagginsbill ( ) posted Sun, 02 March 2008 at 7:35 PM

samhal
 No you didn't miss anything. There is no node to do it. This is a shame - there are many interesting effects I could do if I had inline image manipulation tools in a shader.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


gmadone ( ) posted Sun, 30 March 2008 at 11:00 AM

Attached Link: Filters

A dedicated cultist might try this.


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