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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 29 12:43 am)



Subject: Studio renders taking forever? Read this.


RubiconDigital ( ) posted Fri, 07 March 2008 at 10:54 PM · edited Tue, 01 October 2024 at 2:01 PM

Attached Link: Optimising render settings in DAZ|Studio

I know some people seem to think that 5 hour renders for anything in Studio is normal, but it's not. I've just put an article up that might help some of you who are rendering forever.


AnnieD ( ) posted Fri, 07 March 2008 at 11:33 PM

Thanks for the info...although I don't have long render times I learned a few things I'd been wondering about.   👍

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


judee3d ( ) posted Sun, 09 March 2008 at 3:48 AM

Interesting! I've always wondered about those settings, this is a clear explanation with examples - thank you!




DreamWarrior ( ) posted Sun, 09 March 2008 at 12:05 PM
drdancm ( ) posted Tue, 11 March 2008 at 1:05 AM

Quote - I know some people seem to think that 5 hour renders for anything in Studio is normal, but it's not.
I've just put an article up that might help some of you who are rendering forever.

Thanks for a great and very clear set of explanations. Wish this was in the DS manual. You should offer this tutorial on DAZ3D and get some credit.

Dan


Sabou ( ) posted Tue, 11 March 2008 at 3:00 PM

Thank you very much, a very great tutorial and even the one i search for.


glasscakebun ( ) posted Sun, 16 March 2008 at 10:15 AM · edited Sun, 16 March 2008 at 10:16 AM

Anyone else tried hardware rendering using a decent open gl card?

I've got a newish geforce 880GT with 512mb RAM....

By a process of trial and error I can get a half-decent render with shadows in under 5 seconds.  There are some artifacts but nothing dramatically wrong (or not easily fixed in PS or similar.)

I suspect that if the D|S open GL drivers had more settings I could get better results.


CrazyDawg ( ) posted Tue, 18 March 2008 at 9:14 PM

Thank you for this information. I have also looked at your tut on dpi and must say i agree with you on what you have said, ran a 5dpi and 300dpi test and found no difference on my monitor in there looks.

I have opinions of my own -- strong opinions -- but I don't always agree with them.


 



RubiconDigital ( ) posted Tue, 18 March 2008 at 9:28 PM

I'm just glad people have found the information useful. These are the sorts of things you need to know if you're going to be even half serious about 3D.

As far as the 300 dpi info, I once had a quite angry e-mail from someone who insisted that 300 dpi renders took longer and looked better. That's the kind of misinformation that I can't stand.


Vex ( ) posted Sun, 30 March 2008 at 8:52 AM · edited Sun, 30 March 2008 at 8:56 AM

 dpi is mainly only important for printing.

 and standard print is 300, unless you plan to print there's no need in putting it at 300

edit - just realized you have a DPI tut on there. Good info! thanks for posting this.



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