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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: out of memory in poser 7 because of too many textures loaded


LanceB ( ) posted Fri, 04 July 2008 at 12:19 AM · edited Sat, 16 November 2024 at 4:32 PM

Sometimes I get that nasty "out of memory" message when trying to render in P7. As it turns out when I check how many textures are loaded into poser I find that in the drop down in materials it shows all the textures that I have been working with for the past hour or so, even the textures for characters that I have deleted out of the scene. Is there a way to get rid of all these extra textures without totally shutting down poser and starting over?


aeilkema ( ) posted Fri, 04 July 2008 at 2:12 AM

Sorry, I don't know the answer, but I'd like to know it also.

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mwafarmer ( ) posted Fri, 04 July 2008 at 4:42 AM

Try reducing the bucket size. It usually helps for me.

Mike


vincebagna ( ) posted Fri, 04 July 2008 at 4:58 AM

Try 'reload textures'. I think it should only load the actual ones.

My Store



nghayward ( ) posted Fri, 04 July 2008 at 6:58 AM

Mike's suggestion on Bucket size would be my first one too. But there may be other render setting changes that can give more leeway in the memory. what are your current settings.

The Reload textures may release them from memory  I know it reloads the texture so any changes are displayed but does it unload unused ones? All the textures will still be listed in the Material room until it's closed down.

You can reduce the textures listed if you create a new scene to load when poser opens. If you delete casual Simon. In the preferences you can click the "set prefered  state" button. Then this blank scene will be loaded each time poser starts wthout simons textures.


Lzy724 ( ) posted Fri, 04 July 2008 at 10:54 AM

I get this a LOT too in p6. As far as I know there is no way to get rid of all those texture listings from what I've heard, it has to do with the sizes of the textures too. For instance, you use a v4 character that has a 4000x4000 texture, and all the clothes are 4000x4000 and the scene is also that size, kaboom, my poser chokes and dies. when I have to cancel I get back to the scene and all textures are gone from the way I currently view.  I've resized some of the clothing that has large textures and that helped me.  I also lowered my bucket size too down to like a 16? Plus there are times I render out pieces and put them together.  I think vendors forget not everyone has mega computers. :( 

You can try lowering your max texture size too, that may help a bit.




nghayward ( ) posted Fri, 04 July 2008 at 11:48 AM

Quote -
You can try lowering your max texture size too, that may help a bit.

Except in Poser 7 where that feature isn't present because of the way it handles textures.


Purrdey ( ) posted Fri, 04 July 2008 at 1:23 PM

What worked for me (using Win XP)  was - go to systems (under control panel) - system properties - advanced - performance settings - advanced - and set the virtual memory page size to the max.

It worked for me but I can't do that much else on the pc while Poser is running.


Magic_Man ( ) posted Sat, 05 July 2008 at 5:58 PM

As above, make sure you have virtual memory set to either let WIndows manage it or increase to a large static size like 4GB or more.


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