Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 07 7:37 am)
Poser was never big enough to have a separate quality control department. The programmers do everything (at some time it was even rumored they were packing the boxes [very slowly] and taking them by wheelbarrow all the way to the customers).
There have been "easter eggs" in Poser, most we call bugs, some are features and very rarely some users have found things that were left in but never made it to full feature items (although some things have been abused and do work quite well). If you dig deep enough you can find a few hints about settings that don't actually have any use or settings that behave different from how you expect they should work.
In short: Poser is actually one big easter egg, somehow it actually works quite well, even it is ancient, faulty and unreliable code. A full rewrite with the latest technology could be a master piece of a useful application (I have to stop dreaming and return to the real world).
Thanks for your input jfbeute. I appreciate you taking the time out of your busy schedule to write a reply.
There will now be a short musical interlude whist I attempt to steer the thread away from having a dig at Poser and back to see if anyone can answer my original question.
Back in 3 ---- 2 ---- 1,
And we're back.
Thank you.
Quote - In P6 there is a wireframe figure behind the pose window. IIRC when you keep alt or ctrl pressed an klick on it it changes.
The wireframe figure is in Poser Pro too. I can get it to change if I hold down Alt and left click,
but Ctrl doesn't seem to have any effect on it.
Also in Poser Pro if I hold down Alt and left click near the center bottom, it toggles
the words POSER 6 on and off. But again holding down Ctrl has no effect.
Quote - Poser was never big enough to have a separate quality control department.
You may want to read the "About Poser" screen more closely.
Easter eggs in Poser 4 that I'm aware of were typing h a i r for an early hair growing tool and p o 2 for the old Poser 2 UI. Both of them are gone in Poser 5+, the first one because there's now a real hair room, the second because despite all unfounded rumors otherwise, code sometimes does get overhauled, rewritten or as it was the case with the Poser 2 UI, thrown out.
Wow, I've never seen poser s 1-4. interesting screen shot mrsparky.
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I use Poser 13 and win 10
Quote - There used to be an easter egg in Poser 4 (or maybe Poser Pro (the original) that, when you typed hair someplace, you grew hair on things. It was very rough but it was an early hair room. You could also change the render animation on the count down.
I remember that Easter Egg! I used it once in Poser 4 even! Boy those were the days huh?
There also used to be something you could do in P4 that would revert the layout to that used in P3 and P2. I dont know if that constitutes an Easter Egg, but it was fairly cool.
I also remember the early hair room. You had little control over it, but damn we thought it was neat.
docandraider.com -- the collected cartoons of Doc and Raider
Two things I'd love to know about the Ancient Code Runes of Poser:
1. Was there an intention to handle more than one Scene (PZ3) at a time,
in the same way that a word processor can handle more than one document?
The structure of Poser Python hints at this.
2. Did someone originally intend to use Excel spreadsheets as the
main controlling and scripting method?
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>> Was there an intention to handle more than one Scene (PZ3) at a time
Not that I know of. And dont forget, Python wasnt around until late in P4.
>> Did someone originally intend to use Excel spreadsheets as the
main controlling and scripting method?
I actually sorta/kinda remember that as being the case.
docandraider.com -- the collected cartoons of Doc and Raider
Thanks for those answers. I'm always fascinated by "vestigial organs"
in a design ... it's fun to speculate what they were originally meant to do.
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Seeing a recent user name got me thinking, are there any Easter Eggs in Poser?
Call me weird but I find these very ammusing. Things that the programmers slip in and hope quality control do not spot :)