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Carrara F.A.Q (Last Updated: 2024 Sep 29 9:32 am)

 

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Subject: Modelling Poly problem


ThrommArcadia ( ) posted Sun, 15 March 2009 at 11:24 PM · edited Sun, 22 September 2024 at 10:47 PM

file_426308.jpg

Hi, yeah me again! lol.

Okay, as you can see from the attached there seems to be something odd about the polys on this mesh I'm creating.

I created one side, duplicated, fliped and then used the bridge tool to marry the two sides with a strip of two polygons down the center.

What's wrong with these faces?  They are shaded odd and when I go to apply a shader and render... well, their shading is just wrong.

Thoughts?


ThrommArcadia ( ) posted Sun, 15 March 2009 at 11:25 PM · edited Sun, 15 March 2009 at 11:26 PM

file_426309.jpg

Here is what it looks like in the modelling area.

These faces are solid, you are not seeing through the mesh.


MarkBremmer ( ) posted Sun, 15 March 2009 at 11:33 PM

 The dark blue lines are "creased" for a hard break. The grey lines are smoothed so Carrara is trying to interpolate a smooth surface there. Just crease them and you'll be fine.






ThrommArcadia ( ) posted Mon, 16 March 2009 at 7:48 PM

That fixed it!  Thanks!


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