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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 21 11:14 pm)



Subject: Cameras and Lights


Blue_Boy ( ) posted Tue, 17 March 2009 at 8:15 PM · edited Sat, 23 November 2024 at 5:30 PM

I am trying to create complete scenes but am having some problems when I start creating cameras and lights and move them about I no longer see them. Is there a way you can see where they are? This would make it a lot easier for me to work with them and actually learn what is happening to them to get the results I get.
I hope this has made sense

Thanx for the help


RHaseltine ( ) posted Wed, 18 March 2009 at 9:24 AM

You can either look through the camera or light by selecting it from the view list, then use the standard zoom/rotate/pan controls to adjust position, or you can switch to another camera view and zoom right out so that you can see both the scene lements and the light/camera avatars. Remember that the position of distnat lights isn't significant, only their rotation matters.


theSea ( ) posted Wed, 18 March 2009 at 11:18 AM

Here is another way to go about it:

ctrl-P to select perspective view.  Select several lights, cameras and or scene elements in the scene tab by ctrl clicking on them.  Ctrl-F then will move the perspective camera so they are all in view.  If you're on a Mac, substitute cmd for ctrl above.

--michael


Miss B ( ) posted Sat, 28 March 2009 at 8:31 PM

Quote - Here is another way to go about it:

ctrl-P to select perspective view.  Select several lights, cameras and or scene elements in the scene tab by ctrl clicking on them.  Ctrl-F then will move the perspective camera so they are all in view.  If you're on a Mac, substitute cmd for ctrl above.

--michael

Now that's a nifty little trick I wish I had known before.  Would certainly have saved me a lot of hair pulling.  It's also easier than having to set up a new camera and push it further out so everything's in view.

Thanks Michael.  😄

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