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3D Modeling F.A.Q (Last Updated: 2024 Nov 17 9:18 pm)
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You might need to add shadow on the texture? To make it look like it was round?
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Spline modeling is what you want for a knot or the like. You can do it with simple polygonal modeling techniques but it's a lot harder. With splines, you basically draw a line that describes the path of the ribbon, and then use something like Sweep to create polygons along that path.
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Hello,
i wanted to model a big fat bow to place onto a giftbox or as decoration for a hat.
i use hexagon, but all i can achieve so far is a flat ribbon, i wanted to know whether someone knows a tutorial out there for learning the basics.
thanks