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3D Modeling F.A.Q (Last Updated: 2024 Nov 17 9:18 pm)

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Subject: How to model a ribbon or a bow


ghost6677 ( ) posted Thu, 09 July 2009 at 12:10 AM · edited Sun, 17 November 2024 at 2:00 AM

Hello,

i wanted to model a big fat bow to place onto a giftbox or as decoration for a hat.
i use hexagon, but all i can achieve so far is a flat ribbon, i wanted to know whether someone knows a tutorial out there for learning the basics.
thanks


Pippin_Mariane ( ) posted Thu, 09 July 2009 at 12:42 AM

You might need to add shadow on the texture? To make it look like it was round?

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pjz99 ( ) posted Thu, 09 July 2009 at 11:30 AM · edited Thu, 09 July 2009 at 11:31 AM

Spline modeling is what you want for a knot or the like.  You can do it with simple polygonal modeling techniques but it's a lot harder.  With splines, you basically draw a line that describes the path of the ribbon, and then use something like Sweep to create polygons along that path.

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markschum ( ) posted Mon, 27 July 2009 at 12:39 PM

If you have a lat ribbon you should be able to use the thicken command ti give it a little depth. Not sure what it is , but I made ropes from curves in Hex.


Irish ( ) posted Sun, 09 August 2009 at 7:27 AM

Attached Link: Gift and Bow

Have you seen this tutorial?

:)


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