Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
Attached Link: A Compendium of PZ2 Techniques
Look for the post "**The Monster Eyes Problem (part 1)**" on the linked page.Note that the examples in that thread use "leftEye" and "rightEye". V4, and many recent figures use "lEye" and "rEye".
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Hello,
I am having a problem with a custom character made with V4. In order to have the eyes placed properly in the head, they had to be moved very slightly in the X and Z planes. Now whenever a pose is applied to this character, the eyes move back to their untranslated positions, requiring me to re-set them every time. My question is, is there a way to keep the eyes locked to their translated positions? I have tried the "Lock Actor" option but that means that none of the eye poses will work (e.g. look left). It is not a big deal to re-set the eyes every time but it can be somewhat tedious to have to do it over and over again.
Thanks for any replies.
nabob21