Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 09 1:04 pm)
HI Tim yes you can Do this but Not in any Automated fashion I could Imagine
This will require Good old fashion Editing of a range of frames for the Shoulder channels in the Graph editor
Cheers
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I have BVH animation files that contain side-to-side motion in the forearms, which is technically humanly impossible since that kind of motion really comes from the twist of the shoulder/upper arm (the BVH file does have some shoulder twist.)
I can restrict the side-to-side movement with Limits, but what that really does is just cut off the movement without compensating for it in the shoulder.
So my question is: is there a way to "redirect" the side-to-side motion of the forearms into the Twist of the shoulder, that is, to add the movement to the Shoulder Twist--amplify it, really, since it wouldn't do to simply replace the Shoulder Twist movement since there is some twisting present in this case?
Thanks--Tim