Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 10:28 pm)
Now I'm just having a problem I've been having for some time with Michael 4. Whenever I load Michael 4 to a figure in the setup room I get this little "bone-like" appendage coming out of the waist. The orange arrow points to the....er....thing.
What am I doing wrong? I loaded an OBJ file then went into the setup room and loaded Michael 4 into the setup room. As soon as I do that I get this weird appendage.
Please help!
Many thanks!!
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Not only weld.
You used autogroup and I bet that in your figure some groups touch each other, athought theirs bones are not next in chain. For example chest group touch shoulder (right or left) group, but in the middle should be collar (right or left)
Quote - > Quote - Only a guess but ...
It would appear that the vertices are not "weld"ed where the crack occurs.
cheers and Happy Christmas,
dr geep
;=]That's my guess too ;o).
Laurie
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Does anyone know how to get rid of the cracks. I tried tessalating/traingulating the original prop thinking that it might be bad geometry but it doesn't seem to help.
Many thanks!!
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Thank you for your patronage!