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Photoshop F.A.Q (Last Updated: 2024 Nov 26 6:58 am)
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I can't imagine you can navigate one imported. I might be wrong but to go from 3d to 2d logically doesn't make any sense especially if your going to sell it. I don't use zbrush so I'm afraid I cant help you with that one but there's a forum here or at zbrush central or indeed many stand alone UV mappers. Be warned its one of the most un-interesting parts of the process.
Here's some stuff I found with Google...a handy tool.. ...
[http://www.photoshopcafe.com/cs4/3D.htm
](http://www.photoshopcafe.com/cs4/3D.htm)http://help.adobe.com/en_US/Photoshop/11.0/WS0BA787A7-E4AC-4183-8AB7-55440C51F95B.html
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
JeBus...I've asked myself that many many times...that's the one no one needs to figure out....sigh...there are some U/V tutes in our tutorials as well IIRC Director12...see the link at the top of this page labeled Tutorials and have a search there.. ...
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
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Need help with this. I am trying to texture a model I've created in DAZ3d and ZBrush. PS acepts OBJ files but once imported the figure is turned sideways (Full Body) and the (Head) as well when imported separatly. How do you have the body and head facing frontal point of view? Also a two part question. Someone in another thread mentioned what to do with Merchant Resources. I too would like to know how to add the eyes (From a V4 creation kit). as well as applying textures. Is there a link? tutorial? Please help
Thanks,
Director12