Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
V4 default shaders are self lit, pretending to do what IDL is doing now. You must not use V4 shaders that were designed before IDL.
Also, most shaders have Diffuse_Value = 1, which causes 100% of light to be reflected. This creates an appearance of glow in tight spaces, because the light bounces back and forth, multiplying like a laser.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
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I searched on Glowing nostrils and found nothing, but i know it's out there. I only get glowing nostrils when I use indirect lighting. V4's nose lights up. I'm not using any specular lights. I have indirect light quality at about 10% other lights in scene at between 10% and 80% intensity. Gamma correction at 2.2